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UTGame.UTDmgType_ShockPrimary

Extends
UTDamageType
Modifiers
abstract

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.DamageType
   |   
   +-- UTGame.UTDamageType
      |   
      +-- UTGame.UTDmgType_ShockPrimary

Direct Known Subclasses:

UTDmgType_HeroShockPrimary

Variables Summary
Inherited Variables from UTGame.UTDamageType
AlwaysGibDamageThreshold, bAnimateHipsForDeathAnim, bBulletHit, bCauseConvulsions, bComplainFriendlyFire, bDestroysBarricades, bDirectDamage, bHeadGibCamera, bLeaveBodyEffect, bOverrideHitEffectColor, bSelfDestructDamage, bSeversHead, bSpecialDeathCamera, bThrowRagdoll, bUseDamageBasedDeathEffects, bUseTearOffMomentum, bVehicleHit, CustomTauntIndex, DamageBodyMatColor, DamageCameraAnim, DamageOverlayTime, DamageWeaponClass, DamageWeaponFireMode, DeathAnim, DeathAnimRate, DeathCameraEffectInstigator, DeathCameraEffectVictim, DeathOverlayTime, DeathStatsName, GibPerterbation, GibThreshold, GibTrail, HeroPointsMultiplier, HitEffectColor, KillStatsName, MinAccumulateDamageThreshold, MotorDecayTime, NodeDamageScaling, PhysicsTakeHitMomentumThreshold, RewardAnnouncementClass, RewardAnnouncementSwitch, RewardCount, RewardEvent, StopAnimAfterDamageInterval, SuicideStatsName
Inherited Variables from Engine.DamageType
bAlwaysGibs, bArmorStops, bCausedByWorld, bCausesBlood, bCausesBloodSplatterDecals, bDontHurtInstigator, bExtraMomentumZ, bIgnoreDriverDamageMult, bKRadialImpulse, bKUseOwnDeathVel, bLocationalHit, bNeverGibs, bRadialDamageVelChange, DamagedFFWaveform, DeathString, FemaleSuicide, GibModifier, KDamageImpulse, KDeathUpKick, KDeathVel, KilledFFWaveform, KImpulseRadius, MaleSuicide, RadialDamageImpulse, VehicleDamageScaling, VehicleMomentumScaling

Functions Summary
Inherited Functions from UTGame.UTDamageType
BoneBreaker, CalcDeathCamera, CreateDeathGoreChunks, CreateDeathSkeleton, DoCustomDamageEffects, DrawKillIcon, GetDeathCameraEffectInstigator, GetDeathCameraEffectVictim, GetHitEffectDuration, GetStatsName, IncrementDeaths, IncrementKills, IncrementSuicides, PawnTornOff, ScoreKill, ShouldGib, SpawnExtraGibEffects, SpawnGibEffects, SpawnHitEffect
Inherited Functions from Engine.DamageType
DeathMessage, SuicideMessage, VehicleDamageScalingFor


Defaultproperties

defaultproperties
{
   DamageBodyMatColor=(R=40.000000,G=0.000000,B=50.000000,A=1.000000)
   DamageOverlayTime=0.300000
   DeathOverlayTime=0.600000
   GibPerterbation=0.750000
   DamageWeaponClass=Class'UTGame.UTWeap_ShockRifle'
   DamageCameraAnim=CameraAnim'Camera_FX.ShockRifle.C_WP_ShockRifle_Hit_Shake'
   NodeDamageScaling=0.800000
   KillStatsName="KILLS_SHOCKRIFLE"
   DeathStatsName="DEATHS_SHOCKRIFLE"
   SuicideStatsName="SUICIDES_SHOCKRIFLE"
   CustomTauntIndex=4
   DeathString="`o was fatally enlightened by `k's Shock beam."
   FemaleSuicide="`o somehow managed to shoot herself with the Shock Rifle."
   MaleSuicide="`o somehow managed to shoot himself with the Shock Rifle."
   KDamageImpulse=1500.000000
   VehicleDamageScaling=0.700000
   VehicleMomentumScaling=2.000000
   Name="Default__UTDmgType_ShockPrimary"
   ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType'
}

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Creation time: sk 18-3-2018 10:00:50.890 - Created with UnCodeX