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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.DamageType
|
+-- UTGame.UTDamageType
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+-- UTGame.UTDmgType_Slime
| Variables Summary |
|---|
| Functions Summary | ||
|---|---|---|
![]() | DoCustomDamageEffects (UTPawn ThePawn, class<UTDamageType> TheDamageType, const out TraceHitInfo HitInfo, vector HitLocation)) | |
| Inherited Functions from Engine.DamageType |
|---|
| DeathMessage, SuicideMessage, VehicleDamageScalingFor |
| Functions Detail |
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DoCustomDamageEffects Source code| Defaultproperties |
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defaultproperties
{
DamageBodyMatColor=(R=0.000000,G=50.000000,B=0.000000,A=1.000000)
DamageOverlayTime=0.300000
DeathOverlayTime=0.600000
bUseDamageBasedDeathEffects=True
DeathString="`o was slimed by `k."
FemaleSuicide="`o was slimed."
MaleSuicide="`o was slimed."
bCausedByWorld=True
Name="Default__UTDmgType_Slime"
ObjectArchetype=UTDamageType'UTGame.Default__UTDamageType'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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