defaultproperties
{
Faction="Krall"
PortraitExtraOffset=(X=35.000000,Y=0.000000,Z=2.000000)
SoundGroupClass=Class'UTGame.UTPawnSoundGroup_Krall'
VoiceClass=Class'UTGame.UTVoice_Krall'
NonTeamEmissiveColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
NonTeamTintColor=(R=4.000000,G=3.000000,B=2.000000,A=1.000000)
Gibs(0)=(BoneName="b_LeftForeArm",GibClass=Class'UTGame.UTGib_KrallArm')
Gibs(1)=(BoneName="b_RightForeArm",GibClass=Class'UTGame.UTGib_KrallHand',bHighDetailOnly=True)
Gibs(2)=(BoneName="b_LeftLeg",GibClass=Class'UTGame.UTGib_KrallLeg')
Gibs(3)=(BoneName="b_RightLeg",GibClass=Class'UTGame.UTGib_KrallLeg')
Gibs(4)=(BoneName="b_Spine",GibClass=Class'UTGame.UTGib_KrallTorso')
Gibs(5)=(BoneName="b_RightClav",GibClass=Class'UTGame.UTGib_KrallBone')
HeadGib=(BoneName="b_Head",GibClass=Class'UTGame.UTGib_KrallHead')
DefaultMeshScale=1.000000
BaseTranslationOffset=2.000000
CameraXOffset=0.300000
CameraYOffset=-1.600000
HeroFireOffset=(X=180.000000,Y=-15.000000,Z=-70.000000)
SuperHeroFireOffset=(X=420.000000,Y=-15.000000,Z=-100.000000)
HeroMeleeAnimSet=AnimSet'CH_AnimKrall_Hero.Anims.K_AnimKrall_Hero'
Trustworthiness=-2.500000
Name="Default__UTFamilyInfo_Krall"
ObjectArchetype=UTFamilyInfo'UTGame.Default__UTFamilyInfo'
}
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