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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- UTGame.UTGib
|
+-- UTGame.UTGib_Robot
|
+-- UTGame.UTGib_RobotLeg
| Variables Summary |
|---|
| Inherited Variables from UTGame.UTGib_Robot |
|---|
| CustomGibSocketName |
| Structures Summary |
|---|
| Inherited Structures from UTGame.UTGib |
|---|
| StaticMeshDatum |
| Functions Summary |
|---|
| Inherited Functions from UTGame.UTGib_Robot |
|---|
| DoCustomGibEffects |
| Inherited Functions from UTGame.UTGib |
|---|
| BecomeViewTarget, CalcCamera, ChooseGib, DisplayDebug, DoCustomGibEffects, LeaveADecal, PreBeginPlay, RigidBodyCollision, SetGibStaticMesh, SetTexturesToBeResident, Timer, TurnOnCollision |
| Defaultproperties |
|---|
defaultproperties
{
Begin Object Class=DynamicLightEnvironmentComponent Name=GibLightEnvironmentComp ObjName=GibLightEnvironmentComp Archetype=DynamicLightEnvironmentComponent'UTGame.Default__UTGib_Robot:GibLightEnvironmentComp'
ObjectArchetype=DynamicLightEnvironmentComponent'UTGame.Default__UTGib_Robot:GibLightEnvironmentComp'
End Object
GibLightEnvironment=GibLightEnvironmentComp
GibMeshesData(0)=(TheSkelMesh=SkeletalMesh'CH_Gibs.Mesh.SK_CH_Gibs_Corrupt_Part04',ThePhysAsset=PhysicsAsset'CH_Gibs.Mesh.SK_CH_Gibs_Corrupt_Part04_Physics',DrawScale=1.000000)
GibMeshesData(1)=(TheStaticMesh=StaticMesh'CH_Gibs.Mesh.S_CH_Gib_Corrupt_Part09',DrawScale=1.000000)
Components(0)=GibLightEnvironmentComp
Name="Default__UTGib_RobotLeg"
ObjectArchetype=UTGib_Robot'UTGame.Default__UTGib_Robot'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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