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UTGame.UTLinkGunMuzzleFlashLight

Extends
UTExplosionLight

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Core.Component
   |   
   +-- Engine.ActorComponent
      |   
      +-- Engine.LightComponent
         |   
         +-- Engine.PointLightComponent
            |   
            +-- UTGame.UTExplosionLight
               |   
               +-- UTGame.UTLinkGunMuzzleFlashLight

Variables Summary
array<LightValues>BlueTeamTimeShift
array<LightValues>RedTeamTimeShift
Inherited Variables from UTGame.UTExplosionLight
bCheckFrameRate, bInitialized, HighDetailFrameTime, Lifetime, TimeShift, TimeShiftIndex
Inherited Variables from Engine.PointLightComponent
CachedParentToWorld, FalloffExponent, PreviewLightRadius, Radius, ShadowFalloffExponent, ShadowRadiusMultiplier, Translation

Structures Summary
Inherited Structures from UTGame.UTExplosionLight
LightValues

Functions Summary
function SetTeam (byte NewTeam))
Inherited Functions from UTGame.UTExplosionLight
ResetLight
Inherited Functions from Engine.PointLightComponent
SetTranslation


Variables Detail

BlueTeamTimeShift Source code

var array<LightValues> BlueTeamTimeShift;

RedTeamTimeShift Source code

var array<LightValues> RedTeamTimeShift;


Functions Detail

SetTeam Source code

function SetTeam ( byte NewTeam) )


Defaultproperties

defaultproperties
{
   RedTeamTimeShift(0)=(Radius=96.000000,Brightness=5.000000,LightColor=(B=192,G=192,R=255,A=255))
   RedTeamTimeShift(1)=(StartTime=0.100000,Radius=64.000000,Brightness=5.000000,LightColor=(B=0,G=0,R=128,A=255))
   RedTeamTimeShift(2)=(StartTime=0.150000,Radius=64.000000,LightColor=(B=0,G=0,R=64,A=255))
   BlueTeamTimeShift(0)=(Radius=96.000000,Brightness=5.000000,LightColor=(B=255,G=192,R=192,A=255))
   BlueTeamTimeShift(1)=(StartTime=0.100000,Radius=64.000000,Brightness=5.000000,LightColor=(B=128,G=0,R=0,A=255))
   BlueTeamTimeShift(2)=(StartTime=0.150000,Radius=64.000000,LightColor=(B=64,G=0,R=0,A=255))
   HighDetailFrameTime=0.020000
   TimeShift(0)=(Radius=96.000000,Brightness=5.000000,LightColor=(B=232,G=255,R=184,A=255))
   TimeShift(1)=(StartTime=0.100000,Radius=64.000000,Brightness=5.000000,LightColor=(B=0,G=128,R=0,A=255))
   TimeShift(2)=(StartTime=0.150000,Radius=64.000000,LightColor=(B=0,G=64,R=0,A=255))
   Radius=96.000000
   Name="Default__UTLinkGunMuzzleFlashLight"
   ObjectArchetype=UTExplosionLight'UTGame.Default__UTExplosionLight'
}

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Creation time: sk 18-3-2018 10:00:53.487 - Created with UnCodeX