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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Core.Component
|
+-- Engine.ActorComponent
|
+-- Engine.LightComponent
|
+-- Engine.PointLightComponent
|
+-- UTGame.UTExplosionLight
|
+-- UTGame.UTLinkGunMuzzleFlashLight
| Variables Summary | |
|---|---|
| array<LightValues> | BlueTeamTimeShift |
| array<LightValues> | RedTeamTimeShift |
| Inherited Variables from UTGame.UTExplosionLight |
|---|
| bCheckFrameRate, bInitialized, HighDetailFrameTime, Lifetime, TimeShift, TimeShiftIndex |
| Inherited Variables from Engine.PointLightComponent |
|---|
| CachedParentToWorld, FalloffExponent, PreviewLightRadius, Radius, ShadowFalloffExponent, ShadowRadiusMultiplier, Translation |
| Structures Summary |
|---|
| Inherited Structures from UTGame.UTExplosionLight |
|---|
| LightValues |
| Functions Summary | ||
|---|---|---|
![]() | SetTeam (byte NewTeam)) | |
| Inherited Functions from UTGame.UTExplosionLight |
|---|
| ResetLight |
| Inherited Functions from Engine.PointLightComponent |
|---|
| SetTranslation |
| Variables Detail |
|---|
| Functions Detail |
|---|
SetTeam Source code| Defaultproperties |
|---|
defaultproperties
{
RedTeamTimeShift(0)=(Radius=96.000000,Brightness=5.000000,LightColor=(B=192,G=192,R=255,A=255))
RedTeamTimeShift(1)=(StartTime=0.100000,Radius=64.000000,Brightness=5.000000,LightColor=(B=0,G=0,R=128,A=255))
RedTeamTimeShift(2)=(StartTime=0.150000,Radius=64.000000,LightColor=(B=0,G=0,R=64,A=255))
BlueTeamTimeShift(0)=(Radius=96.000000,Brightness=5.000000,LightColor=(B=255,G=192,R=192,A=255))
BlueTeamTimeShift(1)=(StartTime=0.100000,Radius=64.000000,Brightness=5.000000,LightColor=(B=128,G=0,R=0,A=255))
BlueTeamTimeShift(2)=(StartTime=0.150000,Radius=64.000000,LightColor=(B=64,G=0,R=0,A=255))
HighDetailFrameTime=0.020000
TimeShift(0)=(Radius=96.000000,Brightness=5.000000,LightColor=(B=232,G=255,R=184,A=255))
TimeShift(1)=(StartTime=0.100000,Radius=64.000000,Brightness=5.000000,LightColor=(B=0,G=128,R=0,A=255))
TimeShift(2)=(StartTime=0.150000,Radius=64.000000,LightColor=(B=0,G=64,R=0,A=255))
Radius=96.000000
Name="Default__UTLinkGunMuzzleFlashLight"
ObjectArchetype=UTExplosionLight'UTGame.Default__UTExplosionLight'
}
|
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