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UTGame.UTMutator_SuperBerserk

Extends
UTMutator

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- UTGame.UTMutator
            |   
            +-- UTGame.UTMutator_SuperBerserk

Variables Summary
Inherited Variables from UTGame.UTMutator
bExportMenuData
Inherited Variables from Engine.Mutator
bUserAdded, GroupNames, NextMutator

Functions Summary
functionbool CheckReplacement (Actor Other))
function ModifyPlayer (Pawn Other))
Inherited Functions from UTGame.UTMutator
GetNextUTMutator, MutatorIsAllowed, ProcessSpeechRecognition, ReplaceWith
Inherited Functions from Engine.Mutator
AddMutator, AllowBecomeActivePlayer, AllowBecomeSpectator, AllowChangeTeam, AlwaysKeep, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetSeamlessTravelActorList, GetServerDetails, GetServerPlayers, InitMutator, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorIsAllowed, NotifyBecomeActivePlayer, NotifyBecomeSpectator, NotifyLogin, NotifyLogout, NotifySetTeam, ParseChatPercVar, PreBeginPlay


Functions Detail

CheckReplacement Source code

function bool CheckReplacement ( Actor Other) )
Max out UTWeapon ammo

ModifyPlayer Source code

function ModifyPlayer ( Pawn Other) )


Defaultproperties

defaultproperties
{
   GroupNames(0)="FIRINGSPEED"
   Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'UTGame.Default__UTMutator:Sprite'
      ObjectArchetype=SpriteComponent'UTGame.Default__UTMutator:Sprite'
   End Object
   Components(0)=Sprite
   Name="Default__UTMutator_SuperBerserk"
   ObjectArchetype=UTMutator'UTGame.Default__UTMutator'
}

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Creation time: sk 18-3-2018 10:00:53.857 - Created with UnCodeX