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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. UT-specific version of SeqAct_PlayCameraAnim for use in Demo mode.
Core.Object
|
+-- Engine.SequenceObject
|
+-- Engine.SequenceOp
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+-- Engine.SequenceAction
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+-- Engine.SeqAct_Latent
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+-- Engine.SeqAct_PlayCameraAnim
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+-- UTGame.UTSeqAct_DemoPlayCameraAnim
| Variables Summary |
|---|
| Inherited Variables from Engine.SeqAct_PlayCameraAnim |
|---|
| AnimTimeRemaining, BlendInTime, BlendOutTime, bLoop, bRandomStartTime, bStopped, CameraAnim, IntensityScale, Rate |
| Inherited Variables from Engine.SeqAct_Latent |
|---|
| bAborted, LatentActors |
| Functions Summary |
|---|
| Inherited Functions from Engine.SeqAct_Latent |
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| AbortFor, Update |
| Defaultproperties |
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defaultproperties
{
ObjName="Play Camera Animation (Demo Mode)"
ObjCategory="DemoGame"
Name="Default__UTSeqAct_DemoPlayCameraAnim"
ObjectArchetype=SeqAct_PlayCameraAnim'Engine.Default__SeqAct_PlayCameraAnim'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||