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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. UT-specific version of SeqAct_PlayCameraAnim for use in Demo mode.
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceAction | +-- Engine.SeqAct_Latent | +-- Engine.SeqAct_PlayCameraAnim | +-- UTGame.UTSeqAct_DemoPlayCameraAnim
Variables Summary |
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Inherited Variables from Engine.SeqAct_PlayCameraAnim |
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AnimTimeRemaining, BlendInTime, BlendOutTime, bLoop, bRandomStartTime, bStopped, CameraAnim, IntensityScale, Rate |
Inherited Variables from Engine.SeqAct_Latent |
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bAborted, LatentActors |
Functions Summary |
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Inherited Functions from Engine.SeqAct_Latent |
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AbortFor, Update |
Defaultproperties |
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defaultproperties { ObjName="Play Camera Animation (Demo Mode)" ObjCategory="DemoGame" Name="Default__UTSeqAct_DemoPlayCameraAnim" ObjectArchetype=SeqAct_PlayCameraAnim'Engine.Default__SeqAct_PlayCameraAnim' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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