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UTGame.UTSeqAct_GetTeamNum

Extends
SequenceAction

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- UTGame.UTSeqAct_GetTeamNum

Variables Summary
intTeamNum
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
event Activated ()))
Inherited Functions from Engine.SequenceOp
Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset


Variables Detail

TeamNum Source code

var int TeamNum;


Functions Detail

Activated Source code

event Activated ( ) )


Defaultproperties

defaultproperties
{
   bCallHandler=False
   VariableLinks(0)=(MaxVars=1)
   VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Int',LinkDesc="Team Number",PropertyName="TeamNum",bWriteable=True,MinVars=1,MaxVars=1)
   ObjName="Get Team Number"
   ObjCategory="Team"
   Name="Default__UTSeqAct_GetTeamNum"
   ObjectArchetype=SequenceAction'Engine.Default__SequenceAction'
}

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Creation time: sk 18-3-2018 10:00:56.353 - Created with UnCodeX