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UTGame.UTSkelControl_HoverboardVibration

Extends
SkelControlSingleBone
Modifiers
hidecategories ( Translation , Rotation ) native ( Animation )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved. Controller used by hoverboard for moving lower part in response to wheel movements.

Core.Object
|   
+-- Engine.SkelControlBase
   |   
   +-- Engine.SkelControlSingleBone
      |   
      +-- UTGame.UTSkelControl_HoverboardVibration

Variables Summary
floatVibInput
UTSkelControl_HoverboardVibration
floatVibFrequency
floatVibMaxAmplitude
floatVibSpeedAmpScale
floatVibTurnAmpScale
Inherited Variables from Engine.SkelControlSingleBone
bAddRotation, bAddTranslation, bApplyRotation, bApplyTranslation, BoneRotation, BoneRotationSpace, BoneTranslation, BoneTranslationSpace, RotationSpaceBoneName, TranslationSpaceBoneName
Inherited Variables from Engine.SkelControlBase
bEnableEaseInOut, bIgnoreWhenNotRendered, bInitializedCachedNodeList, BlendInTime, BlendOutTime, BlendTimeToGo, BoneScale, bPropagateSetActive, bSetStrengthFromAnimNode, CachedNodeList, ControlName, ControlPosX, ControlPosY, ControlStrength, ControlTickTag, DrawWidth, IgnoreAtOrAboveLOD, NextControl, SkelComponent, StrengthAnimNodeNameList, StrengthTarget

Enumerations Summary
Inherited Enumerations from Engine.SkelControlBase
EBoneControlSpace

Functions Summary
Inherited Functions from Engine.SkelControlBase
SetSkelControlActive, SetSkelControlStrength


Variables Detail

VibInput Source code

var float VibInput;

UTSkelControl_HoverboardVibration

VibFrequency Source code

var(UTSkelControl_HoverboardVibration) float VibFrequency;

VibMaxAmplitude Source code

var(UTSkelControl_HoverboardVibration) float VibMaxAmplitude;

VibSpeedAmpScale Source code

var(UTSkelControl_HoverboardVibration) float VibSpeedAmpScale;

VibTurnAmpScale Source code

var(UTSkelControl_HoverboardVibration) float VibTurnAmpScale;


Defaultproperties

defaultproperties
{
   bApplyTranslation=True
   bAddTranslation=True
   BoneTranslationSpace=BCS_BoneSpace
   Name="Default__UTSkelControl_HoverboardVibration"
   ObjectArchetype=SkelControlSingleBone'Engine.Default__SkelControlSingleBone'
}

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Creation time: sk 18-3-2018 10:00:57.022 - Created with UnCodeX