UTGame.UTSkelControl_TurretMultiBone
- Extends
- UTSkelControl_TurretConstrained
- Modifiers
- native ( Animation )
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.SkelControlBase
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+-- Engine.SkelControlSingleBone
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+-- UTGame.UTSkelControl_TurretConstrained
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+-- UTGame.UTSkelControl_TurretMultiBone
Inherited Variables from UTGame.UTSkelControl_TurretConstrained |
AssociatedSeatIndex, bConstrainPitch, bConstrainRoll, bConstrainYaw, bFixedWhenFiring, bInvertPitch, bInvertRoll, bInvertYaw, bIsInMotion, bResetWhenUnattended, ConstrainedBoneRotation, DesiredBoneRotation, LagDegreesPerSecond, MaxAngle, MinAngle, PitchSpeedScale, Steps |
var transient bool bIndexCacheIsValid;
var transient float ConstraintPct;
var transient int LeftTurretArmIndex;
var transient int PivotUpIndex;
var transient int RightTurretArmIndex;
Turret
var(Turret) name LeftTurretArmBone;
var(Turret) float PivotDownPerc;
var(Turret) name PivotUpBone;
var(Turret) float PivotUpPerc;
var(Turret) name RightTurretArmBone;
defaultproperties
{
Name="Default__UTSkelControl_TurretMultiBone"
ObjectArchetype=UTSkelControl_TurretConstrained'UTGame.Default__UTSkelControl_TurretConstrained'
}
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Creation time: sk 18-3-2018 10:00:57.171 - Created with
UnCodeX