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UTGame.UTUIDataProvider_Mutator

Extends
UTUIResourceDataProvider
Modifiers
PerObjectConfig native ( UI )

Provides data for a UT3 mutator. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.UIRoot
   |   
   +-- Engine.UIDataProvider
      |   
      +-- Engine.UIPropertyDataProvider
         |   
         +-- Engine.UIResourceDataProvider
            |   
            +-- UTGame.UTUIResourceDataProvider
               |   
               +-- UTGame.UTUIDataProvider_Mutator

Variables Summary
intBitValue
boolbOfficialMutator
boolbStandaloneOnly
stringClassName
stringDescription
stringFriendlyName
stringGroupNames
array<string>SupportedGameTypes
stringUIConfigScene
Inherited Variables from UTGame.UTUIResourceDataProvider
bRemoveOn360, bRemoveOnPC, bRemoveOnPS3, bSearchAllInis, IniName

Functions Summary
functionbool IsOfficialMutator () con)
eventbool SupportsCurrentGameMode ()))
Inherited Functions from UTGame.UTUIResourceDataProvider
IsFiltered
Inherited Functions from Engine.UIResourceDataProvider
IsProviderDisabled


Variables Detail

BitValue Source code

var config int BitValue;
For official mutators, specify a unique bit index, so that all bits are the same independent of language

bOfficialMutator Source code

var const private bool bOfficialMutator;
Indicates whether this data provider corresponds to an epic mutator class. Set natively when the data provider is initialized.

bStandaloneOnly Source code

var config bool bStandaloneOnly;
Whether or not the mutator should be allowed in standalone matches only.

ClassName Source code

var config string ClassName;
The mutator class name.

Description Source code

var config localized string Description;
Description for the mutator.

FriendlyName Source code

var config localized string FriendlyName;
Friendly name for the mutator.

GroupNames Source code

var config string GroupNames;
Name of the group(s) the mutator belongs to, separated by pipes |

SupportedGameTypes Source code

var config array<string> SupportedGameTypes;
gametypes this mutator supports - an empty array means it supports any gametype

UIConfigScene Source code

var config string UIConfigScene;
Path to a UIScene to use for configuring this mutator.


Functions Detail

IsOfficialMutator Source code

native final const function bool IsOfficialMutator ( ) con )

@return TRUE if this data provider corresponds to an epic mutator class.

SupportsCurrentGameMode Source code

event bool SupportsCurrentGameMode ( ) )

@return Returns whether or not this mutator supports the currently set gamemode in the frontend.


Defaultproperties

defaultproperties
{
   bSearchAllInis=True
   Name="Default__UTUIDataProvider_Mutator"
   ObjectArchetype=UTUIResourceDataProvider'UTGame.Default__UTUIResourceDataProvider'
}

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Creation time: sk 18-3-2018 10:00:58.286 - Created with UnCodeX