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UTGameContent.UTVehicleFactory_StealthBender

Extends
UTVehicleFactory

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.NavigationPoint
      |   
      +-- UTGame.UTVehicleFactory
         |   
         +-- UTGameContent.UTVehicleFactory_StealthBender

Constants Summary
Inherited Contants from Engine.NavigationPoint
INFINITE_PATH_COST

Variables Summary
Inherited Variables from UTGame.UTVehicleFactory
bDisabled, bForceAvoidReversing, bHasLockedVehicle, bIgnoreOnPS3, bKeyVehicle, bMayReverseSpawnDirection, bReplicateChildVehicle, bStartNeutral, ChildVehicle, HUDLocation, InitialGunRotations, ONSObjectiveOverride, RespawnProgress, RespawnRateModifier, ReverseObjective, SpawnZOffset, TeamNum, TeamSpawningControl, VehicleClass, VehicleClassPath
Inherited Variables from Engine.NavigationPoint
AnchoredPawn, BadSprite, bAlreadyVisited, bAlwaysUseStrafing, bAutoBuilt, bBlockable, bBlocked, bBlockedForVehicles, bBuildLongPaths, bCanReach, bCanWalkOnToReach, bDestinationOnly, bEndPoint, bestPathWeight, bFlyingPreferred, bForceNoStrafing, bHasCrossLevelPaths, bHideEditorPaths, bMakeSourceOnly, bMayCausePain, bMustBeReachable, bMustTouchToReach, bNeverUseStrafing, bNoAutoConnect, bNotBased, bOneWayPath, bPathsChanged, bPreferredVehiclePath, bSourceOnly, bSpecialForced, bSpecialMove, bTransientEndPoint, bVehicleDestination, Cost, CylinderComponent, EditorForcedPaths, EditorProscribedPaths, ExtraCost, FearCost, GoodSprite, InventoryCache, InventoryDist, LastAnchoredPawnTime, LastDetourWeight, MaxPathSize, NavGuid, NavOctreeObject, NearestObjective, NetworkID, nextNavigationPoint, nextOrdered, ObjectiveDistance, PathCost, PathList, previousPath, prevOrdered, TransientCost, visitedWeight, VolumeList

Enumerations Summary
Inherited Enumerations from UTGame.UTVehicleFactory
ETeamSpawning

Structures Summary
Inherited Structures from Engine.NavigationPoint
NavigationOctreeObject

Functions Summary
Inherited Functions from UTGame.UTVehicleFactory
Activate, AddToClosestObjective, BeginState, CanActivateForTeam, Deactivate, EndState, GetSpawnRotation, GetTeamNum, OnToggle, PostBeginPlay, RenderMapIcon, SetHUDLocation, SetInitialState, SpawnVehicle, TarydiumBoost, TriggerSpawnedEvent, VehicleDestroyed, VehicleTaken
Inherited Functions from Engine.NavigationPoint
Accept, CanTeleport, DetourWeight, GetAllNavInRadius, GetBoundingCylinder, GetNearestNavToActor, GetNearestNavToPoint, GetReachSpecTo, IsAvailableTo, OnMatchingNetworks, OnToggle, ProceedWithMove, SpecialCost, SuggestMovePreparation


Defaultproperties

defaultproperties
{
   Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CollisionCylinder Archetype=CylinderComponent'UTGame.Default__UTVehicleFactory:CollisionCylinder'
      ObjectArchetype=CylinderComponent'UTGame.Default__UTVehicleFactory:CollisionCylinder'
   End Object
   CylinderComponent=CollisionCylinder
   Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'UTGame.Default__UTVehicleFactory:Sprite'
      ObjectArchetype=SpriteComponent'UTGame.Default__UTVehicleFactory:Sprite'
   End Object
   Components(0)=Sprite
   Begin Object Class=ArrowComponent Name=Arrow ObjName=Arrow Archetype=ArrowComponent'UTGame.Default__UTVehicleFactory:Arrow'
      ObjectArchetype=ArrowComponent'UTGame.Default__UTVehicleFactory:Arrow'
   End Object
   Components(1)=Arrow
   Components(2)=CollisionCylinder
   Begin Object Class=PathRenderingComponent Name=PathRenderer ObjName=PathRenderer Archetype=PathRenderingComponent'UTGame.Default__UTVehicleFactory:PathRenderer'
      ObjectArchetype=PathRenderingComponent'UTGame.Default__UTVehicleFactory:PathRenderer'
   End Object
   Components(3)=PathRenderer
   Begin Object Class=SkeletalMeshComponent Name=SVehicleMesh ObjName=SVehicleMesh Archetype=SkeletalMeshComponent'UTGame.Default__UTVehicleFactory:SVehicleMesh'
      ObjectArchetype=SkeletalMeshComponent'UTGame.Default__UTVehicleFactory:SVehicleMesh'
   End Object
   Components(4)=SVehicleMesh
   CollisionComponent=CollisionCylinder
   Name="Default__UTVehicleFactory_StealthBender"
   ObjectArchetype=UTVehicleFactory'UTGame.Default__UTVehicleFactory'
}

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Creation time: sk 18-3-2018 10:01:00.347 - Created with UnCodeX