- Extends
- ZoneInfo
- Modifiers
- Native NativeReplication
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ZoneInfo
|
+-- Engine.LevelInfo
Inherited Variables from Engine.ZoneInfo |
AmbientBrightness, AmbientHue, AmbientSaturation, bDestructive, bDistanceFog, bDistanceFogClips, bFogZone, bGravityZone, bKillZone, bMoveProjectiles, bNeutralZone, bNoInventory, bPainZone, bRaytraceReverb, bRepZoneProperties, bReverbZone, bWaterZone, bZoneBasedFog, CutoffHz, DamagePerSec, DamageString, DamageType, Delay[6], DirtyShadowLevel, EFXAmbients, EntryActor, EntrySound, EnvironmentColor, EnvironmentMap, EnvironmentUScale, EnvironmentVScale, ExitActor, ExitSound, FadeTime, FogColor, FogDistance, FogDistanceStart, Gain[6], LensFlareOffset[12], LensFlareScale[12], LensFlare[12], LightMapDetailLevels[4], LocationID, LocationStrings[4], MasterGain, MaxCarcasses, MaxLightCount, MaxLightingPolyCount, MinLightCount, MinLightingPolyCount, NumCarcasses, SkyZone, SpeedOfSound, TexUPanSpeed, TexVPanSpeed, ViewFlash, ViewFog, VisNotify, ZoneFluidFriction, ZoneGravity, ZoneGroundFriction, ZoneName, ZonePlayerCount, ZonePlayerEvent, ZoneTag, ZoneTerminalVelocity, ZoneTimeDilation, ZoneVelocity |
Enumerations Summary |
ELevelAction LEVACT_None,
LEVACT_Loading,
LEVACT_Saving,
LEVACT_Connecting,
LEVACT_Precaching |
ENetMode NM_Standalone,
NM_DedicatedServer,
NM_ListenServer,
NM_Client |
var int AIProfile[8];
var float AvgAITime;
var music backup_Song;
var byte backup_SongSection;
var bool bAggressiveLOD;
var bool bAllowFOV;
var bool bBegunPlay;
var bool bDropDetail;
var bool bHighDetailMode;
var bool bNextItems;
var bool bNoCheating;
var bool bPlayersOnly;
var bool bStartup;
var string ComputerName;
var transient int Day;
var transient int DayOfWeek;
var const int EdBuildOpt;
var string EngineSubVersion;
var string EngineVersion;
var transient int Hour;
var int HubStackLevel;
var transient int Millisecond;
var string MinNetVersion;
var transient int Minute;
var transient int Month;
var float NextSwitchCountdown;
var string NextURL;
var transient array<
Object> ObjList;
var string Pauser;
var transient int Second;
var float TimeSeconds;
var string VisibleGroups;
var transient int Year;
Audio
var(Audio) byte CdTrack;
var(Audio) float PlayerDoppler;
var(Audio) music Song;
var(Audio) byte SongSection;
LevelInfo
bSupportsRealCrouching Source code
var(
LevelInfo) localized
string IdealPlayerCount;
var(
LevelInfo) localized
string LevelEnterText;
enum
ELevelAction
{
LEVACT_None,
LEVACT_Loading,
LEVACT_Saving,
LEVACT_Connecting,
LEVACT_Precaching
};
enum
ENetMode
{
NM_Standalone,
NM_DedicatedServer,
NM_ListenServer,
NM_Client
};
native(1707) final iterator function AllConnections ( out NetConnection Connect )
native(1708) final iterator function AllDownloaders ( optional out NetConnection Connect, optional out string File, optional out int Sent, optional out int TotalSz )
native(
1710) final function
Object AllocateObj (
Class<
Object> ObjClass )
function BeginPlay ( ) )
native(
1711) final function FreeObject (
Object Obj )
native function string GetAddressURL ( )
static native(1704) final function string GetConIP ( NetConnection Other, out int Port )
static native(1705) final function string GetConOpts ( NetConnection Other )
static native(1703) final function byte GetConState ( NetConnection Other )
simulated function
PlayerPawn GetLocalPlayerPawn ( ) )
native function string GetLocalURL ( )
native(1706) final function bool HasDownloaders ( )
native(666) final function bool KickConnection ( NetConnection Other, optional string Reason )
function Reset ( ) )
event ServerTravel ( string URL, bool bItems ) )
defaultproperties
{
TimeDilation=1.000000
Title="Untitled"
Author="Anonymous"
VisibleGroups="None"
bHighDetailMode=True
EdBuildOpt=149007
CdTrack=255
Brightness=1.000000
DefaultTexture=Texture'Engine.DefaultTexture'
WhiteTexture=Texture'Engine.WhiteTexture'
TemplateLightTex=Texture'Engine.S_Lightgrey'
FootprintManager=Class'Engine.FootStepManager'
bWorldGeometry=True
bHiddenEd=True
}
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Creation time: sk 18-3-2018 09:43:39.676 - Created with
UnCodeX