| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- UnrealI.Seeds
| Variables Summary | |
|---|---|
| Seeds | f |
| float | ShrinkTime |
| vector | X |
| vector | Y |
| vector | Z |
| Inherited Variables from Engine.Pickup |
|---|
| bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
| Functions Summary | ||
|---|---|---|
![]() | HitWall (vector HitNormal, actor Wall )) Activated | |
![]() | Tick (Float DeltaTime)) Shrinking | |
![]() | Timer ())) Activated | |
![]() | Timer ())) Shrinking | |
| Inherited Functions from Engine.Pickup |
|---|
| Activate, BeginState, BotDesireability, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp |
| States Summary |
|---|
| Activated Source code |
|---|
|
state Activated |
| HitWall, Timer |
| Shrinking Source code |
|---|
|
state Shrinking |
| Tick, Timer |
| Variables Detail |
|---|
| Functions Detail |
|---|
HitWall Activated Source code
Tick Shrinking Source code
Timer Activated Source code
Timer Shrinking Source code| Defaultproperties |
|---|
defaultproperties
{
bCanHaveMultipleCopies=True
bActivatable=True
bDisplayableInv=True
PickupMessage="You got the Nali fruit seeds"
RespawnTime=30.000000
PickupViewMesh=LodMesh'UnrealI.Seed'
PickupSound=Sound'UnrealShare.Pickups.GenPickSnd'
Icon=Texture'UnrealI.Icons.I_Seed'
Mesh=LodMesh'UnrealI.Seed'
CollisionRadius=12.000000
CollisionHeight=4.000000
bCollideWorld=True
bProjTarget=True
}
|
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