| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- ParticleSystems.Force
|
+-- ParticleSystems.GeometryCollider
|
+-- ParticleSystems.CollisionAnchor
| Variables Summary |
|---|
| Inherited Variables from ParticleSystems.Force |
|---|
| AffectedTemplates, bIterateAll, GroupName, Priority |
| Structures Summary |
|---|
| Inherited Structures from ParticleSystems.GeometryCollider |
|---|
| ProjSettings |
| Functions Summary | ||
|---|---|---|
![]() | CollisionNotification (ParticleHandle P, Actor.CheckResult Hit )) | |
| Inherited Functions from ParticleSystems.GeometryCollider |
|---|
| AddImpactEffect, CollisionNotification |
| Inherited Functions from ParticleSystems.Force |
|---|
| AddTemplate, RemoveTemplate |
| Functions Detail |
|---|
CollisionNotification Source code| Defaultproperties |
|---|
defaultproperties
{
bCollisionNotify=true
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||