| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object | +-- ParticleSystems.Force | +-- ParticleSystems.GeometryCollider
CollisionAnchor, CollisionGlider, GeoCollideAndMerge, GeometryColliderEx, GlassCollider, ImpactHandlerForce, LGalt_GeometryCollider
| Constants Summary |
|---|
| Inherited Contants from Core.Object |
|---|
| DegreesToRadians, DegreesToRotationUnits, MaxFlt, MaxInt, MAXSEED, NoLabel, NoState, Pi, RadiansToDegrees, RF_NotifyStateChange, RotationUnitsToDegrees |
| Variables Summary | |
|---|---|
| float | NotificationTimer |
| Decals | |
| array<ProjSettings> | ProjectorSettings |
| GeometryCollider | |
| bool | bCollideActors |
| bool | bCollisionNotify |
| bool | bDeleteOnContact |
| bool | bDiffuse |
| bool | bIgnoreInstigator |
| bool | bStopOnContact |
| Range | Elasticity |
| Array<ParticleTemplate> | ImpactEffects |
| float | ImpactPercent |
| float | MaxNotificationTime |
| float | MinIncidence |
| int | NotificationsPerTick |
| range | Pitch |
| range | Radius |
| sound | Sound |
| range | Volume |
| Inherited Variables from ParticleSystems.Force |
|---|
| AffectedTemplates, bIterateAll, GroupName, Priority |
| Inherited Variables from Core.Object |
|---|
| Class, Name, ObjectFlags, ObjectInternal[6], Outer |
| Enumerations Summary |
|---|
| Inherited Enumerations from Core.Object |
|---|
| EAlignment, ECamOrientation, ESheerAxis |
| Structures Summary | ||
|---|---|---|
| ProjSettings MaterialBlendingOp, FrameBufferBlendingOp, ProjTexture, FOV, MaxTraceDistance, bProjectBSP, bProjectTerrain, bProjectStaticMesh, bProjectParticles, bProjectActor, bClipBSP, bClipStaticMesh, bProjectOnUnlit, bGradient, bProjectOnBackfaces, bProjectOnAlpha, bProjectOnParallelBSP, ProjectTag, ExcludedActorsTag, Size, Alpha | ||
| Inherited Structures from Core.Object |
|---|
| Alignment, BoundingVolume, Box, Color, ComponentHandle, Coords, Dimension, Guid, Matrix, NotifyInfo, ParticleHandle, Plane, Point, Range, RangeVector, Rectangle, Rotator, Scale, Vector |
| Functions Summary | ||
|---|---|---|
![]() | AddImpactEffect (ParticleTemplate T) | |
![]() | CollisionNotification (ParticleHandle P, Actor.CheckResult Hit) | |
| Inherited Functions from ParticleSystems.Force |
|---|
| AddTemplate, RemoveTemplate |
| Variables Detail |
|---|
| Structures Detail |
|---|
var(GeometryCollider) range Alpha;};
var(GeometryCollider) bool bClipBSP;
var(GeometryCollider) bool bClipStaticMesh;
var(GeometryCollider) bool bGradient;
var(GeometryCollider) bool bProjectActor;
var(GeometryCollider) bool bProjectBSP;
var(GeometryCollider) bool bProjectOnAlpha;
var(GeometryCollider) bool bProjectOnBackfaces;
var(GeometryCollider) bool bProjectOnParallelBSP;
var(GeometryCollider) bool bProjectOnUnlit;
var(GeometryCollider) bool bProjectParticles;
var(GeometryCollider) bool bProjectStaticMesh;
var(GeometryCollider) bool bProjectTerrain;
var(GeometryCollider) name ExcludedActorsTag;
var(GeometryCollider) int FOV;
var(GeometryCollider) Projector.EProjectorBlending FrameBufferBlendingOp;
var(GeometryCollider) Projector.EProjectorBlending MaterialBlendingOp;
var(GeometryCollider) int MaxTraceDistance;
var(GeometryCollider) name ProjectTag;
var(GeometryCollider) Material ProjTexture;
var(GeometryCollider) range Size;
| Functions Detail |
|---|
AddImpactEffect Source code
CollisionNotification Source code| Defaultproperties |
|---|
defaultproperties
{
bIgnoreInstigator=true
Elasticity=(A=0.750000,B=0.750000)
ImpactPercent=1.000000
Priority=7.000000
}
|
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