| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Material
|
+-- Engine.Modifier
|
+-- U2.CustomImpactSurface
| Variables Summary | |
|---|---|
| CustomImpactSurface | |
| float | DecalScale |
| Texture | DecalTexture |
| name | EventName |
| class<Actor> | HitEffectClass |
| float | LifeSpan |
| ParticleGenerator | ParticleEffect |
| Inherited Variables from Engine.Modifier |
|---|
| Material |
| Inherited Variables from Engine.Material |
|---|
| DefaultFallback, DefaultMaterial, FallbackMaterial, TextureType, UseFallback, Validated |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Material |
|---|
| ETextureType |
| Structures Summary |
|---|
| Inherited Structures from Engine.Material |
|---|
| CheckResult |
| Functions Summary | ||
|---|---|---|
![]() | Get (out Texture OutDecalTexture, out float OutDecalScale, out class<Actor> OutHitEffectClass, out ParticleGenerator OutParticleEffect, out float OutLifeSpan )) | |
![]() | function | ProcessTrigger (Actor Source )) |
| Inherited Functions from Engine.Modifier |
|---|
| Reset |
| Inherited Functions from Engine.Material |
|---|
| ForceDependencies, GetHitTexture, GetHitTextureType, Reset, ResetModifiers, Trigger |
| Variables Detail |
|---|
| Functions Detail |
|---|
Get Source code
ProcessTrigger Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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