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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Triggers
|
+-- Engine.Trigger
|
+-- U2.SpeakerTrigger
| Variables Summary | |
|---|---|
| int | CurrentSpeaker |
| SpeakerTrigger | |
| array<string> | SpeakerStrings |
| string | TargetClassString |
| name | TargetName |
| ETargetType | TargetType |
| Inherited Variables from Engine.Triggers |
|---|
| bTriggerNPCs, TriggerClass |
| Enumerations Summary | ||
|---|---|---|
| ETargetType TT_TargetInstigator, TT_TargetNearest, TT_TargetTagged, | ||
| Inherited Enumerations from Engine.Trigger |
|---|
| ETriggerType |
| Functions Summary | ||
|---|---|---|
![]() | bool | IsUsable (Actor Other )) |
![]() | TriggerActors (Actor TriggerSrc, class<Actor> TriggerClass, Actor Other, Pawn Instigator, name TriggerEvent, bool bTriggerNPCs )) | |
| Inherited Functions from Engine.Trigger |
|---|
| CheckTouchList, Destroyed, FindTriggerActor, GetDescription, GetInitiallyActive, IsRelevant, IsUsable, OnUnuse, OnUse, PostBeginPlay, Reset, ReTriggerDelayTimer, SetInitiallyActive, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch |
| Inherited Functions from Engine.Triggers |
|---|
| DispatchTrigger, DispatchUnTrigger, TriggerActors, TriggerNPCs, UnTriggerActors |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
| Functions Detail |
|---|
IsUsable Source code
TriggerActors Source code| Defaultproperties |
|---|
defaultproperties
{
TargetClassString="Engine.Pawn"
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
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