| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Triggers
|
+-- Engine.Trigger
|
+-- U2.StageTrigger
| Variables Summary | |
|---|---|
| int | CurrentStage |
| U2Dispatcher | Dispatchers[8] |
| StageTrigger | |
| name | DispatcherTags[8] |
| int | MaxKeyFrame |
| name | TagDec |
| name | TagInc |
| name | WaterEvents[8] |
| Inherited Variables from Engine.Triggers |
|---|
| bTriggerNPCs, TriggerClass |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Trigger |
|---|
| ETriggerType |
| Functions Summary | ||
|---|---|---|
![]() | ChangeStage (actor Other, int Delta )) | |
![]() | EnableTriggers (BOOL bEnable )) | |
![]() | PreBeginPlay ())) | |
| Inherited Functions from Engine.Trigger |
|---|
| CheckTouchList, Destroyed, FindTriggerActor, GetDescription, GetInitiallyActive, IsRelevant, IsUsable, OnUnuse, OnUse, PostBeginPlay, Reset, ReTriggerDelayTimer, SetInitiallyActive, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch |
| Inherited Functions from Engine.Triggers |
|---|
| DispatchTrigger, DispatchUnTrigger, TriggerActors, TriggerNPCs, UnTriggerActors |
| Variables Detail |
|---|
| Functions Detail |
|---|
ChangeStage Source code
EnableTriggers Source code
PreBeginPlay Source code| Defaultproperties |
|---|
defaultproperties
{
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
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