| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object | +-- Legend.LegendObjectComponent | +-- U2.TextureHelperGeneric
BodyLandTextureHelperGeneric, LandTextureHelperGeneric, MoveTextureHelperGeneric, ProneTextureHelperGeneric
| Constants Summary | ||
|---|---|---|
| TraceTextureFudgeFactor | = | 128.0 |
| Inherited Contants from Core.Object |
|---|
| DegreesToRadians, DegreesToRotationUnits, MaxFlt, MaxInt, MAXSEED, NoLabel, NoState, Pi, RadiansToDegrees, RF_NotifyStateChange, RotationUnitsToDegrees |
| Variables Summary | |
|---|---|
| float | MakeNoiseVolumeMultiplier |
| float | RunningSoundSpeed |
| float | WalkVolumeMultiplier |
| U2Textures | |
| float | BasePitch |
| float | BaseVolume |
| Material.ETextureType | DefaultTextureType |
| float | PitchVariancePercent |
| float | PlaySoundRadius |
| EffectInfoT | TextureEffects[128] |
| float | VolumeVariancePercent |
| Inherited Variables from Core.Object |
|---|
| Class, Name, ObjectFlags, ObjectInternal[6], Outer |
| Enumerations Summary |
|---|
| Inherited Enumerations from Core.Object |
|---|
| EAlignment, ECamOrientation, ESheerAxis |
| Structures Summary | ||
|---|---|---|
| EffectInfoT TextureType, SoundStr, Volume, Pitch, EffectName | ||
| Inherited Structures from Core.Object |
|---|
| Alignment, BoundingVolume, Box, Color, ComponentHandle, Coords, Dimension, Guid, Matrix, NotifyInfo, ParticleHandle, Plane, Point, Range, RangeVector, Rectangle, Rotator, Scale, Vector |
| Functions Summary | ||
|---|---|---|
![]() | bool | CheckForWater (U2Pawn U2P )) |
![]() | DetermineTextureEffect (U2Pawn U2P, Material.ETextureType TextureType, float VolumeMultiplier )) | |
![]() | DoTextureEffect (U2Pawn U2P, Sound SelectedSound, float SelectedVolume, float SelectedPitch, class | |
![]() | bool | GetTextureParameters (U2Pawn U2P, Material.ETextureType TextureType, out Sound SoundOut, out float VolumeOut, out float PitchOut, out class |
![]() | string | GetTextureString (Material.ETextureType TextureType )) |
![]() | Material.ETextureType | GetTextureType (U2Pawn U2P )) |
![]() | HandleLandingOnTexture (U2Pawn U2P, float ImpactSpeed )) | |
![]() | HandleMovingOnTexture (U2Pawn U2P )) | |
![]() | MaybeMakeNoise (U2Pawn U2P, float SelectedVolume )) | |
![]() | int | SelectEffect (U2Pawn U2P, Material.ETextureType TextureType )) |
![]() | TextureError (U2Pawn U2P, coerce string strMsg, Material.ETextureType TextureType )) | |
| Constants Detail |
|---|
| Variables Detail |
|---|
| Structures Detail |
|---|
var(TextureHelperGeneric) string EffectName;};
var(TextureHelperGeneric) float Pitch;
var(TextureHelperGeneric) string SoundStr;
var(TextureHelperGeneric) Material.ETextureType TextureType;
var(TextureHelperGeneric) float Volume;
| Functions Detail |
|---|
CheckForWater Source code
DetermineTextureEffect Source code
DoTextureEffect Source code
GetTextureParameters Source code
GetTextureString Source code
GetTextureType Source code
HandleLandingOnTexture Source code
HandleMovingOnTexture Source code
MaybeMakeNoise Source code
SelectEffect Source code
TextureError Source code| Defaultproperties |
|---|
defaultproperties
{
BasePitch=1.000000
BaseVolume=1.000000
PlaySoundRadius=75.000000
PitchVariancePercent=10.000000
VolumeVariancePercent=10.000000
DefaultTextureType=TT_Stone
MakeNoiseVolumeMultiplier=0.350000
RunningSoundSpeed=200.000000
WalkVolumeMultiplier=0.250000
}
|
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