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Core.Object
|
+-- U2.GameAIControllerInterf
|
+-- U2.GameAIControllerImpl
|
+-- U2CTF.GameAIControllerCTF
| Constants Summary | ||
|---|---|---|
| GameEventFlagCaptured | = | 'FlagCaptured' |
| GameEventFlagDropped | = | 'FlagDropped' |
| GameEventFlagReturned | = | 'FlagReturned' |
| GameEventFlagTaken | = | 'FlagTaken' |
| Inherited Contants from U2.GameAIControllerImpl |
|---|
| GameEventDamage, GameEventDeath, GameEventPickup, GameEventPlayerAdded, GameEventPlayerRemoved, GameEventSpawnSpecial, UpdateGameAITimerName |
| Variables Summary | |
|---|---|
| U2CTFFlag | OurFlag |
| U2CTFFlag | TheirFlag |
| Inherited Variables from U2.GameAIControllerImpl |
|---|
| TeamIndex, UpdateGameAIRate |
| Functions Summary | ||
|---|---|---|
![]() | GameEvent (name EventName, Actor Instigator, optional Actor OtherActor, optional name OtherInfo )) | |
![]() | Initialize (int NewTeamIndex )) | |
![]() | UpdateGameAI ())) | |
| Inherited Functions from U2.GameAIControllerImpl |
|---|
| CanControlNPC, Cleanup, GameEvent, GameEventError, Initialize, NumTeamPlayers, SetNPCSpecialGoal, UpdateGameAI, UpdateGameAITimer |
| Inherited Functions from U2.GameAIControllerInterf |
|---|
| Cleanup, GameEvent, Initialize |
| Constants Detail |
|---|
| Variables Detail |
|---|
| Functions Detail |
|---|
GameEvent Source code
Initialize Source code
UpdateGameAI Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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