| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- Engine.Ammo
|
+-- U2.U2AmmoPickup
|
+-- U2Weapons.ammoFlamethrower
| Variables Summary |
|---|
| Inherited Variables from Engine.Ammo |
|---|
| AmmoAmount |
| Functions Summary |
|---|
| Inherited Functions from U2.U2AmmoPickup |
|---|
| AnnouncePickup |
| Inherited Functions from Engine.Ammo |
|---|
| BotDesireability, SpawnCopy |
| Defaultproperties |
|---|
defaultproperties
{
AmmoAmount=40
InventoryType=Class'U2Weapons.ammoInvFlamethrower'
PickupMessage="You picked up a Napalm cannister."
PickupSound=Sound'U2WeaponsA.FlameThrower.FT_PickupAmmo'
StaticMesh=StaticMesh'343M.Pickups.ammo_FT'
CollisionRadius=22.000000
CollisionHeight=15.000000
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
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