| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- Engine.Ammo
|
+-- U2.U2AmmoPickup
|
+-- U2Weapons.ammoGrenade
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+-- U2Weapons.ammoGrenadeConcussion
| Functions Summary |
|---|
| Inherited Functions from U2.U2AmmoPickup |
|---|
| AnnouncePickup |
| Defaultproperties |
|---|
defaultproperties
{
InventoryType=Class'U2Weapons.AmmoInvGrenadeConcussion'
PickupMessage="You picked up a pack of Concussion Grenades."
StaticMesh=StaticMesh'343M.Pickups.ammo_GL_Concussion'
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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