| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- ParticleSystems.Force
|
+-- ParticleSystems.ActorCollisionNotifier
|
+-- ParticleSystems.ParticleDamage
|
+-- U2Weapons.FT_ParticleDamage
| Variables Summary |
|---|
| Inherited Variables from ParticleSystems.ParticleDamage |
|---|
| AdditionalMomentum, Damage, DamageType, Momentum |
| Inherited Variables from ParticleSystems.ActorCollisionNotifier |
|---|
| bDeleteOnContact, bIgnoreInstigator, bUseTrace, Radius |
| Functions Summary | ||
|---|---|---|
![]() | NotifyPenetratingActor (Actor Other, int NumParticles, vector Origin )) | |
| Inherited Functions from ParticleSystems.ParticleDamage |
|---|
| NotifyPenetratingActor |
| Inherited Functions from ParticleSystems.ActorCollisionNotifier |
|---|
| NotifyPenetratingActor |
| Functions Detail |
|---|
NotifyPenetratingActor Source code| Defaultproperties |
|---|
defaultproperties
{
DamageType=Class'U2.DamageTypeThermal'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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