| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- U2.U2Projectile
|
+-- U2Weapons.projectileAssaultExplosion
|
+-- U2Weapons.projectileTutorialAssaultExplosion
| Variables Summary |
|---|
| Inherited Variables from U2Weapons.projectileAssaultExplosion |
|---|
| bGotRotation, bGotTimePassed, TimePassed |
| Functions Summary |
|---|
| Inherited Functions from U2Weapons.projectileAssaultExplosion |
|---|
| CheckExplode, ExplodeEx, PostRecvRotation, PostRecvTimePassed, Replication, Tick |
| Defaultproperties |
|---|
defaultproperties
{
MyDamageType=Class'U2.DamageTypeTutorialAssaultAlt'
UseReticleOnEvents(0)="UseReticleText"
UseReticleOnEvents(1)="UseReticleCorners"
UseReticleOnEvents(2)="UseReticleTopBars"
ProximityReticleOnEvents(0)="ProximityReticleCorners"
ProximityReticleOnEvents(1)="ProximityReticleTopBars"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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