Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.VehicleDamageType | +-- Onslaught.DamTypeRoadkill | +-- Onslaught.DamTypePancake
DamTypeAttackCraftPancake, DamTypeHoverBikePancake, DamTypeIonTankPancake, DamTypeMASPancake, DamTypePRVPancake, DamTypeRVPancake, DamTypeTankPancake
Variables Summary |
---|
Inherited Variables from Onslaught.DamTypeRoadkill |
---|
MessageSwitchBase, NumMessages |
Inherited Variables from UnrealGame.VehicleDamageType |
---|
VehicleClass |
Functions Summary |
---|
Inherited Functions from Onslaught.DamTypeRoadkill |
---|
DeathMessage, ScoreKill |
Defaultproperties |
---|
defaultproperties { MessageSwitchBase=3 NumMessages=2 DeathString="%o was crushed by %k" FemaleSuicide="%o was crushed." MaleSuicide="%o was crushed." bArmorStops=False bAlwaysGibs=True GibPerterbation=1.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |