| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.VehicleDamageType
|
+-- Onslaught.DamTypeRoadkill
|
+-- Onslaught.DamTypePancake
DamTypeAttackCraftPancake, DamTypeHoverBikePancake, DamTypeIonTankPancake, DamTypeMASPancake, DamTypePRVPancake, DamTypeRVPancake, DamTypeTankPancake
| Variables Summary |
|---|
| Inherited Variables from Onslaught.DamTypeRoadkill |
|---|
| MessageSwitchBase, NumMessages |
| Inherited Variables from UnrealGame.VehicleDamageType |
|---|
| VehicleClass |
| Functions Summary |
|---|
| Inherited Functions from Onslaught.DamTypeRoadkill |
|---|
| DeathMessage, ScoreKill |
| Defaultproperties |
|---|
defaultproperties
{
MessageSwitchBase=3
NumMessages=2
DeathString="%o was crushed by %k"
FemaleSuicide="%o was crushed."
MaleSuicide="%o was crushed."
bArmorStops=False
bAlwaysGibs=True
GibPerterbation=1.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||