| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.LocalMessage
|
+-- UT2k4Assault.Message_ASKillMessages
| Constants Summary | ||
|---|---|---|
| MaxMSGs | = | 8 |
| Variables Summary | |
|---|---|
| name | KillSound[MaxMSGs] |
| string | KillString[MaxMSGs] |
| Inherited Variables from Engine.LocalMessage |
|---|
| bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode |
| Inherited Variables from Engine.Info |
|---|
| BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.LocalMessage |
|---|
| EStackMode |
| Functions Summary | ||
|---|---|---|
![]() | ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) | |
![]() | string | GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) |
| Inherited Functions from Engine.LocalMessage |
|---|
| AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
| Constants Detail |
|---|
| Variables Detail |
|---|
| Functions Detail |
|---|
ClientReceive Source code
GetString Source code| Defaultproperties |
|---|
defaultproperties
{
KillString(0)="Top Gun!"
KillString(1)="Wrecker!"
KillString(2)="Vehicle spawn blocking! 5 secs warning"
KillString(3)="Vehicle spawn blocking! 4 secs warning"
KillString(4)="Vehicle spawn blocking! 3 secs warning"
KillString(5)="Vehicle spawn blocking! 2 secs warning"
KillString(6)="Vehicle spawn blocking! 1 sec warning"
KillString(7)="Leaving battle field!"
KillSound(0)="Top_Gun"
KillSound(1)="Wrecker"
bIsConsoleMessage=False
bFadeMessage=True
DrawColor=(B=0,G=0)
StackMode=SM_Down
PosY=0.242000
FontSize=1
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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