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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.LocalMessage
|
+-- UT2k4Assault.Message_AssaultTeamRole
| Variables Summary | |
|---|---|
| Color | BlueColor |
| string | Message_PostLogin_Attacker |
| string | Message_PostLogin_Defender |
| Color | RedColor |
| name | TeamSounds[2] |
| Inherited Variables from Engine.LocalMessage |
|---|
| bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode |
| Inherited Variables from Engine.Info |
|---|
| BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.LocalMessage |
|---|
| EStackMode |
| Functions Summary | ||
|---|---|---|
![]() | AnnounceCurrentObjective (PlayerController PC, GameObjective GO, bool bAttacking )) | |
![]() | ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject
)) | |
![]() | color | GetColor (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2
)) |
![]() | string | GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject
)) |
| Inherited Functions from Engine.LocalMessage |
|---|
| AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
| Variables Detail |
|---|
| Functions Detail |
|---|
AnnounceCurrentObjective Source code
ClientReceive Source code
GetColor Source code
GetString Source code| Defaultproperties |
|---|
defaultproperties
{
Message_PostLogin_Attacker="You are Attacking!!"
Message_PostLogin_Defender="You are Defending!!"
TeamSounds(0)="You_are_attacking"
TeamSounds(1)="You_are_defending"
BlueColor=(B=255,A=255)
RedColor=(R=255,A=255)
bIsUnique=True
bIsConsoleMessage=False
bFadeMessage=True
StackMode=SM_Down
PosY=0.330000
}
|
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