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Core.Object | +-- Engine.Actor | +-- Engine.InventoryAttachment | +-- Engine.WeaponAttachment | +-- XGame.xWeaponAttachment | +-- UT2k4AssaultFull.WA_SpaceFighter | +-- UT2k4AssaultFull.WA_Turret
Variables Summary | |
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FX_BallTurret_Shield | ShieldEffect3rd |
Inherited Variables from UT2k4AssaultFull.WA_SpaceFighter |
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bSwitch, LastFireTime, mOldHitLocation, MuzFlash[2], MuzzleFlashClass, MuzzleScale, OldSpawnHitCount |
Inherited Variables from XGame.xWeaponAttachment |
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bAltRapidFire, bHeavy, bRapidFire, LitWeapon, mHitActor, mHitNormal |
Functions Summary | ||
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Destroyed ())) | ||
InitFor (Inventory I)) | ||
PlayFireFX (float fSide) | ||
SetBrightness (int b, bool hit)) |
Inherited Functions from UT2k4AssaultFull.WA_SpaceFighter |
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Destroyed, GetFireStart, MuzzleFlashEffect, PlayFireFX, ThirdPersonEffects, UpdateHit |
Inherited Functions from XGame.xWeaponAttachment |
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GetHitInfo, GetTipLocation, Hide, InitFor, PostNetBeginPlay, ThirdPersonEffects, Timer, WeaponLight |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties
{
MuzzleScale=2.000000
}
|
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