| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.InventoryAttachment
|
+-- Engine.WeaponAttachment
|
+-- XGame.xWeaponAttachment
|
+-- UT2k4AssaultFull.WA_SpaceFighter
|
+-- UT2k4AssaultFull.WA_Turret
| Variables Summary | |
|---|---|
| FX_BallTurret_Shield | ShieldEffect3rd |
| Inherited Variables from UT2k4AssaultFull.WA_SpaceFighter |
|---|
| bSwitch, LastFireTime, mOldHitLocation, MuzFlash[2], MuzzleFlashClass, MuzzleScale, OldSpawnHitCount |
| Inherited Variables from XGame.xWeaponAttachment |
|---|
| bAltRapidFire, bHeavy, bRapidFire, LitWeapon, mHitActor, mHitNormal |
| Functions Summary | ||
|---|---|---|
![]() | Destroyed ())) | |
![]() | InitFor (Inventory I)) | |
![]() | PlayFireFX (float fSide) | |
![]() | SetBrightness (int b, bool hit)) | |
| Inherited Functions from UT2k4AssaultFull.WA_SpaceFighter |
|---|
| Destroyed, GetFireStart, MuzzleFlashEffect, PlayFireFX, ThirdPersonEffects, UpdateHit |
| Inherited Functions from XGame.xWeaponAttachment |
|---|
| GetHitInfo, GetTipLocation, Hide, InitFor, PostNetBeginPlay, ThirdPersonEffects, Timer, WeaponLight |
| Variables Detail |
|---|
| Functions Detail |
|---|
Destroyed Source code
InitFor Source code
PlayFireFX Source code
SetBrightness Source code| Defaultproperties |
|---|
defaultproperties
{
MuzzleScale=2.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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