| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- Engine.TeamInfo
|
+-- UnrealGame.UnrealTeamInfo
|
+-- XGame.xTeamRoster
|
+-- XGame.UT2K4TeamRoster
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+-- XGame.TeamNewBloodfist
| Variables Summary |
|---|
| Inherited Variables from XGame.UT2K4TeamRoster |
|---|
| TeamDescription, TeamLeader, TeamLevel, TeamNameSound, VoiceOver |
| Functions Summary |
|---|
| Inherited Functions from XGame.UT2K4TeamRoster |
|---|
| AddToTeam, Initialize |
| Inherited Functions from XGame.xTeamRoster |
|---|
| AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, FillPlayerTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay |
| Defaultproperties |
|---|
defaultproperties
{
TeamDescription="The only team in the Tournament acknowledged to be entirely cybernetic, Blood Fist warriors have their programming upgraded each year, and have become more and more lethal."
VoiceOver=Sound'AnnouncerFemale2K4.Generic.BloodFist_description'
TeamNameSound=Sound'AnnouncerFemale2K4.Generic.BloodFist'
TeamLevel=1
TeamSymbolName="TeamSymbols_UT2004.NewBloodFist"
RosterNames(0)="Mandible"
RosterNames(1)="Thorax"
RosterNames(2)="Syzygy"
RosterNames(3)="Widowmaker"
RosterNames(4)="Cobalt"
RosterNames(5)="Rapier"
RosterNames(6)="Corrosion"
RosterNames(7)="Renegade"
TeamName="Blood Fist"
}
|
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