Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.ReplicationInfo | +-- Engine.TeamInfo | +-- UnrealGame.UnrealTeamInfo | +-- XGame.xTeamRoster
ChampRosterSemiFinal, TeamApocalypse, TeamBlackLegion, TeamBloodFists, TeamBlueConfigured, TeamBoneCrushers, TeamColdSteel, TeamCrusaders, TeamDragonBreath, TeamFirestorm, TeamIronGuard, TeamNightstalkers, TeamPainMachine, TeamRedConfigured, TeamSunBlades, TeamSupernova, TeamVenom, TeamWarCry, UT2K4TeamRoster
Variables Summary |
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Inherited Variables from Engine.TeamInfo |
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AltTeamColor, ColorNames[4], DefaultPlayerClass, HomeBase, Score, Size, TeamColor, TeamIndex, TeamName |
Functions Summary | ||
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bool | AlreadyExistsEntry (string CharacterName, bool bNoRecursion)) | |
bool | AvailableRecord (string MenuString)) | |
bool | BelongsOnTeam (class<Pawn> PawnClass)) | |
FillPlayerTeam (GameProfile G)) | ||
RosterEntry | GetNamedBot (string botName)) | |
RosterEntry | GetRandomPlayer ())) | |
Initialize (int TeamBots)) | ||
PostBeginPlay ())) |
Inherited Functions from Engine.TeamInfo |
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AddToTeam, BelongsOnTeam, GetAllCharacters, GetHumanReadableName, RemoveFromTeam, SetCharacters |
Functions Detail |
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Defaultproperties |
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defaultproperties { } |
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