XGame.TeamRedConfigured
- Extends
- xTeamRoster
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.ReplicationInfo
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+-- Engine.TeamInfo
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+-- UnrealGame.UnrealTeamInfo
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+-- XGame.xTeamRoster
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+-- XGame.TeamRedConfigured
Inherited Variables from UnrealGame.UnrealTeamInfo |
AI, AllowedTeamMembers[32], CurrentObjectiveProgress, DefaultRosterEntry, DesiredTeamSize, HudTeamColor, LastObjectiveTime, ObjectivesDisabledCount, Roster, RosterNames, TeamAlliance, TeamSymbolName |
Inherited Functions from UnrealGame.UnrealTeamInfo |
AddNamedBot, AddRandomPlayer, AddToTeam, AllBotsSpawned, AlreadyExistsEntry, BelongsOnTeam, ChooseBotClass, FillPlayerTeam, GetNamedBot, GetNextBot, GetRandomPlayer, Initialize, NeedsBotMoreThan, NextLoadOut, OverrideInitialBots, RemoveFromTeam, Reset, SetBotOrders |
var config array<string> Characters;
static function AddCharacter ( string CharName) )
function bool AllBotsSpawned ( ) )
static function int FindCharIndex ( string CharName) )
static function GetAllCharacters ( out array<string> Chars) )
function Initialize ( int TeamBots) )
function PostBeginPlay ( ) )
static function RemoveCharacter ( int Index, int Count) )
static function SetCharacters ( array<string> Chars) )
defaultproperties
{
Characters(0)="Yedellrin"
Characters(1)="Ysarell"
Characters(2)="Reaven"
Characters(3)="Karator"
Characters(4)="Xyraan"
Characters(5)="Fry"
Characters(6)="Farnsworth"
}
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Creation time: sk 18-3-2018 09:49:54.201 - Created with
UnCodeX