| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- Engine.TeamInfo
|
+-- UnrealGame.UnrealTeamInfo
|
+-- XGame.xTeamRoster
|
+-- XGame.TeamPainMachine
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from XGame.xTeamRoster |
|---|
| AlreadyExistsEntry, AvailableRecord, BelongsOnTeam, FillPlayerTeam, GetNamedBot, GetRandomPlayer, Initialize, PostBeginPlay |
| Defaultproperties |
|---|
defaultproperties
{
TeamSymbolName="TeamSymbols_UT2003.PainMachine"
RosterNames(0)="Komek"
RosterNames(1)="Cobalt"
RosterNames(2)="Silhouette"
RosterNames(3)="Obsidian"
RosterNames(4)="Circe"
RosterNames(5)="Mandible"
RosterNames(6)="Tiberius"
TeamName="PainMachine"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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