| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- XPickups.TournamentPickup
|
+-- XPickups.AdrenalinePickup
| Variables Summary | |
|---|---|
| float | AdrenalineAmount |
| Inherited Variables from Engine.Pickup |
|---|
| bAmbientGlow, bDropped, bInstantRespawn, bOnlyReplicateHidden, bPredictRespawns, InventoryType, MaxDesireability, MyMarker, PickUpBase, PickupCache, PickupForce, PickupMessage, PickupSound, RespawnEffectTime, RespawnTime, TeamOwner[4] |
| Functions Summary | ||
|---|---|---|
![]() | float | BotDesireability (Pawn Bot)) |
![]() | float | DetourWeight (Pawn Other, loat PathWeight)) |
![]() | Touch (actor Other )) Pickup | |
| Inherited Functions from XPickups.TournamentPickup |
|---|
| RespawnEffect |
| States Summary |
|---|
| Pickup Source code |
|---|
|
auto state Pickup |
| Touch |
| Variables Detail |
|---|
| Functions Detail |
|---|
BotDesireability Source code
DetourWeight Source code
Touch Pickup Source code| Defaultproperties |
|---|
defaultproperties
{
AdrenalineAmount=2.000000
MaxDesireability=0.300000
RespawnTime=30.000000
PickupMessage="Adrenaline "
PickupSound=Sound'PickupSounds.AdrenelinPickup'
PickupForce="AdrenelinPickup"
DrawType=DT_StaticMesh
StaticMesh=StaticMesh'XPickups_rc.AdrenalinePack'
CullDistance=5500.000000
Physics=PHYS_Rotating
DrawScale=0.070000
AmbientGlow=128
ScaleGlow=0.600000
Style=STY_AlphaZ
CollisionRadius=32.000000
CollisionHeight=23.000000
Mass=10.000000
RotationRate=(Yaw=24000)
}
|
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