| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.WeaponDamageType
|
+-- XWeapons.DamTypeShockBeam
|
+-- XWeapons.DamTypeSuperShockBeam
ZoomSuperShockBeamDamage
| Variables Summary |
|---|
| Inherited Variables from UnrealGame.WeaponDamageType |
|---|
| WeaponClass |
| Functions Summary |
|---|
| Inherited Functions from XWeapons.DamTypeShockBeam |
|---|
| GetHitEffects |
| Inherited Functions from UnrealGame.WeaponDamageType |
|---|
| GetWeaponClass |
| Defaultproperties |
|---|
defaultproperties
{
WeaponClass=Class'XWeapons.SuperShockRifle'
bLocationalHit=False
bAlwaysSevers=True
VehicleDamageScaling=0.050000
}
|
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