| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- Engine.Ammo
|
+-- XWeapons.UTAmmoPickup
AssaultAmmoPickup, BioAmmoPickup, ClassicSniperAmmoPickup, FlakAmmoPickup, LinkAmmoPickup, MinigunAmmoPickup, ONSAVRiLAmmoPickup, ONSGrenadeAmmoPickup, ONSMineAmmoPickup, RocketAmmoPickup, ShockAmmoPickup, SniperAmmoPickup
| Variables Summary |
|---|
| Inherited Variables from Engine.Ammo |
|---|
| AmmoAmount |
| Inherited Variables from Engine.Pickup |
|---|
| bAmbientGlow, bDropped, bInstantRespawn, bOnlyReplicateHidden, bPredictRespawns, InventoryType, MaxDesireability, MyMarker, PickUpBase, PickupCache, PickupForce, PickupMessage, PickupSound, RespawnEffectTime, RespawnTime, TeamOwner[4] |
| Functions Summary | ||
|---|---|---|
![]() | RespawnEffect ())) | |
| Inherited Functions from Engine.Ammo |
|---|
| BotDesireability, DetourWeight, SpawnCopy, UpdateHUD |
| Functions Detail |
|---|
RespawnEffect Source code| Defaultproperties |
|---|
defaultproperties
{
MessageClass=Class'UnrealGame.PickupMessagePlus'
}
|
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