Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.UIEditBox


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046
00047
00048
00049
00050
00051
00052
00053
00054
00055
00056
00057
00058
00059
00060
00061
00062
00063
00064
00065
00066
00067
00068
00069
00070
00071
00072
00073
00074
00075
00076
00077
00078
00079
00080
00081
00082
00083
00084
00085
00086
00087
00088
00089
00090
00091
00092
00093
00094
00095
00096
00097
00098
00099
00100
00101
00102
00103
00104
00105
00106
00107
00108
00109
00110
00111
00112
00113
00114
00115
00116
00117
00118
00119
00120
00121
00122
00123
00124
00125
00126
00127
00128
00129
00130
00131
00132
00133
00134
00135
00136
00137
00138
00139
00140
00141
00142
00143
00144
00145
00146
00147
00148
00149
00150
00151
00152
00153
00154
00155
00156
00157
00158
00159
00160
00161
00162
00163
00164
00165
00166
00167
00168
00169
00170
00171
00172
00173
00174
00175
00176
00177
00178
00179
00180
00181
00182
00183
00184
00185
00186
00187
00188
00189
00190
00191
00192
00193
00194
00195
00196
00197
00198
00199
00200
00201
00202
00203
00204
00205
00206
00207
00208
00209
00210
00211
00212
00213
00214
00215
00216
00217
00218
00219
00220
00221
00222
00223
00224
00225
00226
00227
00228
00229
00230
00231
00232
00233
00234
00235
00236
00237
00238
00239
00240
00241
00242
00243
00244
00245
00246
00247
00248
00249
00250
00251
00252
00253
00254
00255
00256
00257
00258
00259
00260
00261
00262
00263
00264
00265
00266
00267
00268
00269
00270
00271
00272
00273
00274
00275
00276
00277
00278
00279
00280
00281
00282
00283
00284
00285
00286
00287
00288
00289
00290
00291
00292
00293
00294
00295
00296
00297
00298
00299
00300
00301
00302
00303
00304
00305
00306
00307
00308
00309
00310
00311
00312
00313
00314
00315
00316
00317
00318
00319
00320
00321
00322
00323
00324
00325
00326
00327
00328
00329
00330
00331
00332
00333
00334
00335
00336
00337
00338
00339
00340
00341
00342
00343
00344
00345
00346
00347
00348
00349
00350
00351
00352
00353
00354
00355
00356
00357
00358
00359
00360
00361
00362
00363
00364
00365
00366
00367
00368
00369
00370
00371
00372
00373
00374
00375
00376
00377
00378
00379
00380
00381
00382
00383
00384
00385
00386
00387
00388
00389
00390
00391
00392
00393
00394
00395
00396
00397
00398
00399
00400
00401
00402
00403
00404
00405
00406
00407
00408
00409
00410
00411
00412
00413
00414
00415
00416
00417
00418
00419
00420
00421
00422
00423
00424
00425
00426
00427
00428
00429
00430
00431
00432
00433
00434
00435
00436
00437
00438
00439
00440
00441
00442
00443
00444
00445
00446
00447
00448
00449
00450
00451
00452
00453
00454
00455
00456
00457
00458
00459
00460
00461
00462
00463
00464
00465
00466
00467
00468
00469
00470
00471
00472
00473
00474
00475
00476
00477
00478
00479
00480
00481
00482
00483
00484
00485
00486
00487
00488
00489
00490
00491
00492
00493
00494
00495
00496
00497
00498
00499
00500
00501
00502
00503
00504
00505
00506
00507
00508
00509
00510
00511
00512
00513
00514
00515
00516
00517
/**
 * This basic widget allows the user to type text into an input field.
 *
 * Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
 *
 * @todo - auto-complete
 * @todo - multi-line support
 *
 *
 * @todo - add property to control whether change notifications are sent while the user is typing text (vs. only when the user presses enter or something).
 */
class UIEditBox extends UIObject
	native(UIPrivate)
	implements(UIDataStorePublisher);

enum EEditBoxCharacterSet
{
	/** Allows all charcters */
	CHARSET_All,
	/** Ignores special characters like !@# */
	CHARSET_NoSpecial,
	/** Allows only alphabetic characters */
	CHARSET_AlphaOnly,
	/** Allows only numeric characters */
	CHARSET_NumericOnly,
	/** Allows alpha numeric characters (a-z,A-Z,0-9) */
	CHARSET_AlphaNumeric,
};

/**
 * The name of the data source that this editbox's value will be associated with.
 * @todo - explain this a bit more
 */
var(Data)	private							UIDataStoreBinding		DataSource;

/** Renders the text for this editbox */
var(Data)	editinline	const	noclear	UIComp_DrawStringEditbox	StringRenderComponent;

/** Component for rendering the background image */
var(Image)	editinline	const			UIComp_DrawImage			BackgroundImageComponent;

/** The initial value to display in the editbox's text field */
var(Text)				localized			string					InitialValue<ToolTip=Initial value for editboxes that aren't bound to data stores>;

/** specifies whether the text in this editbox can be changed by user input */
var(Text)				private				bool					bReadOnly<ToolTip=Enable to prevent users from typing into this editbox>;

/** If enabled, the * character will be rendered instead of the actual text. */
var(Text)									bool					bPasswordMode<ToolTip=Displays asterisks instead of the characters typed into the editbox>;

/** the maximum number of characters that can be entered into the editbox */
var(Text)									int						MaxCharacters<ToolTip=The maximum number of character that can be entered; 0 means unlimited>;

var(Text)									EEditBoxCharacterSet	CharacterSet<ToolTip=Controls which type of characters are allowed in this editbox>;

// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)

/* == Delegates == */
/**
 * Called when the user presses enter (or any other action bound to UIKey_SubmitText) while this editbox has focus.
 *
 * @param	Sender	the editbox that is submitting text
 * @param	PlayerIndex		the index of the player that generated the call to SetValue; used as the PlayerIndex when activating
 *							UIEvents; if not specified, the value of GetBestPlayerIndex() is used instead.
 *
 * @return	if TRUE, the editbox will clear the existing value of its textbox.
 */
delegate bool OnSubmitText( UIEditBox Sender, int PlayerIndex );

/* === Natives === */
/**
 * Changes the background image for this editbox.
 *
 * @param	NewImage		the new surface to use for this UIImage
 */
final function SetBackgroundImage( Surface NewImage )
{
	if ( BackgroundImageComponent != None )
	{
		BackgroundImageComponent.SetImage(NewImage);
	}
}

/**
 * Change the value of this editbox at runtime.
 *
 * @param	NewText				the new text that should be displayed in the label
 * @param	PlayerIndex			the index of the player that generated the call to SetValue; used as the PlayerIndex when activating
 *								UIEvents
 * @param	bSkipNotification	specify TRUE to prevent the OnValueChanged delegate from being called.
 */
native final function SetValue( string NewText, optional int PlayerIndex=GetBestPlayerIndex(), optional bool bSkipNotification );

/**
 * Gets the text that is currently in this editbox
 *
 * @param	bReturnUserText		if TRUE, returns the text typed into the editbox by the user;  if FALSE, returns the resolved value
 *								of this editbox's data store binding.
 */
native final function string GetValue( optional bool bReturnUserText=true ) const;

/**
 * Calculates the character position for the point under the mouse or joystick cursor
 *
 * @param	PlayerIndex			the index of the player that generated the call to this method; if not specified,
 *								the value of GetBestPlayerIndex() is used instead.
 *
 * @return	the index into the editbox's value string for character under the mouse/joystick cursor.  If the cursor is within the
 *			"client region" of the editbox but not over a character (for example, if the string is very short and the mouse
 *			is hovering towards the right side of the region), then the length of the editbox's value string is returend.  Otherwise,
 *			returns INDEX_NONE,
 */
native function int CalculateCaretPositionFromCursorLocation( optional int PlayerIndex=GetBestPlayerIndex() ) const;

/** UIDataSourceSubscriber interface */
/**
 * Sets the data store binding for this object to the text specified.
 *
 * @param	MarkupText			a markup string which resolves to data exposed by a data store.  The expected format is:
 *								<DataStoreTag:DataFieldTag>
 * @param	BindingIndex		optional parameter for indicating which data store binding is being requested for those
 *								objects which have multiple data store bindings.  How this parameter is used is up to the
 *								class which implements this interface, but typically the "primary" data store will be index 0.
 */
native final virtual function SetDataStoreBinding( string MarkupText, optional int BindingIndex=INDEX_NONE );

/**
 * Retrieves the markup string corresponding to the data store that this object is bound to.
 *
 * @param	BindingIndex		optional parameter for indicating which data store binding is being requested for those
 *								objects which have multiple data store bindings.  How this parameter is used is up to the
 *								class which implements this interface, but typically the "primary" data store will be index 0.
 *
 * @return	a datastore markup string which resolves to the datastore field that this object is bound to, in the format:
 *			<DataStoreTag:DataFieldTag>
 */
native final virtual function string GetDataStoreBinding( optional int BindingIndex=INDEX_NONE ) const;

/**
 * Resolves this subscriber's data store binding and updates the subscriber with the current value from the data store.
 *
 * @return	TRUE if this subscriber successfully resolved and applied the updated value.
 */
native final virtual function bool RefreshSubscriberValue( optional int BindingIndex=INDEX_NONE );

/**
 * Handler for the UIDataStore.OnDataStoreValueUpdated delegate.  Used by data stores to indicate that some data provided by the data
 * has changed.  Subscribers should use this function to refresh any data store values being displayed with the updated value.
 * notify subscribers when they should refresh their values from this data store.
 *
 * @param	SourceDataStore		the data store that generated the refresh notification; useful for subscribers with multiple data store
 *								bindings, to tell which data store sent the notification.
 * @param	PropertyTag			the tag associated with the data field that was updated; Subscribers can use this tag to determine whether
 *								there is any need to refresh their data values.
 * @param	SourceProvider		for data stores which contain nested providers, the provider that contains the data which changed.
 * @param	ArrayIndex			for collection fields, indicates which element was changed.  value of INDEX_NONE indicates not an array
 *								or that the entire array was updated.
 */
native final virtual function NotifyDataStoreValueUpdated( UIDataStore SourceDataStore, bool bValuesInvalidated, name PropertyTag, UIDataProvider SourceProvider, int ArrayIndex );

/**
 * Retrieves the list of data stores bound by this subscriber.
 *
 * @param	out_BoundDataStores		receives the array of data stores that subscriber is bound to.
 */
native virtual function GetBoundDataStores( out array<UIDataStore> out_BoundDataStores );

/**
 * Notifies this subscriber to unbind itself from all bound data stores
 */
native final function ClearBoundDataStores();

/**
 * Resolves this subscriber's data store binding and publishes this subscriber's value to the appropriate data store.
 *
 * @param	out_BoundDataStores	contains the array of data stores that widgets have saved values to.  Each widget that
 *								implements this method should add its resolved data store to this array after data values have been
 *								published.  Once SaveSubscriberValue has been called on all widgets in a scene, OnCommit will be called
 *								on all data stores in this array.
 * @param	BindingIndex		optional parameter for indicating which data store binding is being requested for those
 *								objects which have multiple data store bindings.  How this parameter is used is up to the
 *								class which implements this interface, but typically the "primary" data store will be index 0.
 *
 * @return	TRUE if the value was successfully published to the data store.
 */
native virtual function bool SaveSubscriberValue( out array<UIDataStore> out_BoundDataStores, optional int BindingIndex=INDEX_NONE );

/* === Events === */
event Initialized()
{
	Super.Initialized();

	if ( bReadOnly && EventProvider != None )
	{
		EventProvider.DisabledEventAliases.AddItem('Consume');
	}
}

/* === Unrealscript === */
/**
 * @return	TRUE if this editbox is readonly
 */
final function bool IsReadOnly()
{
	return bReadOnly;
}

/**
 * Changes whether this editbox is read-only.
 *
 * @param	bShouldBeReadOnly	TRUE if the editbox should be read-only.
 */
function SetReadOnly( bool bShouldBeReadOnly )
{
	bReadOnly = bShouldBeReadOnly;
	if ( EventProvider != None )
	{
		if ( bReadOnly )
		{
			EventProvider.DisabledEventAliases.AddItem('Consume');
		}
		else
		{
			EventProvider.DisabledEventAliases.RemoveItem('Consume');

			//@todo ronp - if this editbox is already in the focused/enabled state, we'll need to re-register the input
			// keys for that state.
		}
	}
}

/**
 * Changes whether this editbox's string should process markup
 *
 * @param	bShouldIgnoreMarkup		if TRUE, markup will not be processed by this editbox's string
 *
 * @note: does not update any existing text contained by the editbox.
 */
final function IgnoreMarkup( bool bShouldIgnoreMarkup )
{
	StringRenderComponent.bIgnoreMarkup = bShouldIgnoreMarkup;
}

/** Kismet Action Handlers */
function OnSetLabelText( UIAction_SetLabelText Action )
{
	SetValue(Action.NewText, Action.PlayerIndex);
}

/**
 * Handler for GetTextValue action.
 */
function OnGetTextValue( UIAction_GetTextValue Action )
{
	Action.StringValue = GetValue(true);
}

defaultproperties
{
   DataSource=
   Begin Object Class=UIComp_DrawStringEditbox Name=EditboxStringRenderer ObjName=EditboxStringRenderer Archetype=UIComp_DrawStringEditbox'Engine.Default__UIComp_DrawStringEditbox'
      StringCaret=(bDisplayCaret=True)
      bIgnoreMarkup=True
      Name="EditboxStringRenderer"
      ObjectArchetype=UIComp_DrawStringEditbox'Engine.Default__UIComp_DrawStringEditbox'
   End Object
   StringRenderComponent=EditboxStringRenderer
   Begin Object Class=UIComp_DrawImage Name=EditboxBackgroundTemplate ObjName=EditboxBackgroundTemplate Archetype=UIComp_DrawImage'Engine.Default__UIComp_DrawImage'
      StyleResolverTag="Background Image Style"
      Name="EditboxBackgroundTemplate"
      ObjectArchetype=UIComp_DrawImage'Engine.Default__UIComp_DrawImage'
   End Object
   BackgroundImageComponent=EditboxBackgroundTemplate
   InitialValue="Initial Editbox Value"
   PrimaryStyle=(DefaultStyleTag="DefaultEditboxStyle",RequiredStyleClass=Class'Engine.UIStyle_Combo')
   bSupportsPrimaryStyle=False
   DefaultStates(2)=Class'Engine.UIState_Focused'
   DefaultStates(3)=Class'Engine.UIState_Active'
   DefaultStates(4)=Class'Engine.UIState_Pressed'
   Begin Object Class=UIComp_Event Name=WidgetEventComponent ObjName=WidgetEventComponent Archetype=UIComp_Event'Engine.Default__UIObject:WidgetEventComponent'
      ObjectArchetype=UIComp_Event'Engine.Default__UIObject:WidgetEventComponent'
   End Object
   EventProvider=WidgetEventComponent
   Name="Default__UIEditBox"
   ObjectArchetype=UIObject'Engine.Default__UIObject'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: tr 31-1-2018 17:18:12.000 - Creation time: sk 18-3-2018 10:01:17.044 - Created with UnCodeX