Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.DynamicBlockingVolume

Extends
BlockingVolume
Modifiers
native showcategories ( Movement ) placeable

This is a movable blocking volume. It can be moved by matinee, being based on dynamic objects, etc.

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Brush
      |   
      +-- Engine.Volume
         |   
         +-- Engine.BlockingVolume
            |   
            +-- Engine.DynamicBlockingVolume

Variables Summary
Inherited Variables from Engine.BlockingVolume
bClampFluid
Inherited Variables from Engine.Volume
AssociatedActor, bForcePawnWalk, bProcessAllActors, LocationName, LocationPriority

Functions Summary
Inherited Functions from Engine.Volume
BeginState, CollisionChanged, DisplayDebug, Encompasses, GetLocationStringFor, OnToggle, PostBeginPlay, ProcessActorSetVolume, Touch, untouch


Defaultproperties

defaultproperties
{
   BrushColor=(B=100,G=255,R=255,A=255)
   Begin Object Class=BrushComponent Name=BrushComponent0 ObjName=BrushComponent0 Archetype=BrushComponent'Engine.Default__BlockingVolume:BrushComponent0'
      ObjectArchetype=BrushComponent'Engine.Default__BlockingVolume:BrushComponent0'
   End Object
   BrushComponent=BrushComponent0
   Components(0)=BrushComponent0
   Physics=PHYS_Interpolating
   bStatic=False
   bAlwaysRelevant=True
   bOnlyDirtyReplication=True
   CollisionComponent=BrushComponent0
   Name="Default__DynamicBlockingVolume"
   ObjectArchetype=BlockingVolume'Engine.Default__BlockingVolume'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:00:36.506 - Created with UnCodeX