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Provides information about the current game. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.UIRoot
|
+-- Engine.UIDataProvider
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+-- Engine.UIPropertyDataProvider
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+-- Engine.UIDynamicDataProvider
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+-- Engine.GameInfoDataProvider
| Variables Summary | |
|---|---|
| GameReplicationInfo | GameDataSource |
| Inherited Variables from Engine.UIDynamicDataProvider |
|---|
| DataClass, DataSource |
| Inherited Variables from Engine.UIPropertyDataProvider |
|---|
| ComplexPropertyTypes |
| Functions Summary | ||
|---|---|---|
![]() | ProviderInstanceBound (Object DataSourceInstance )) | |
| Inherited Functions from Engine.UIPropertyDataProvider |
|---|
| GetCustomPropertyValue |
| Variables Detail |
|---|
| Functions Detail |
|---|
ProviderInstanceBound Source codeCalled once BindProviderInstance has successfully verified that DataSourceInstance is of the correct type. Stores the reference in the GameDataSource variable.
| Defaultproperties |
|---|
defaultproperties
{
DataClass=Class'Engine.GameReplicationInfo'
Name="Default__GameInfoDataProvider"
ObjectArchetype=UIDynamicDataProvider'Engine.Default__UIDynamicDataProvider'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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