- Extends
- LocalMessage
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.LocalMessage
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+-- Engine.GameMessage
Inherited Variables from Core.Object |
Class, HashNext, HashOuterNext, Linker, LinkerIndex, Name, NetIndex, ObjectArchetype, ObjectFlags, ObjectInternalInteger, Outer, StateFrame, VfTableObject |
Inherited Structures from Core.Object |
Box, BoxSphereBounds, Color, Cylinder, double, DynamicMap_Mirror, Guid, IndirectArray_Mirror, InterpCurveFloat, InterpCurvePointFloat, InterpCurvePointQuat, InterpCurvePointTwoVectors, InterpCurvePointVector, InterpCurvePointVector2D, InterpCurveQuat, InterpCurveTwoVectors, InterpCurveVector, InterpCurveVector2D, IntPoint, LinearColor, Map_Mirror, Matrix, MultiMap_Mirror, Plane, pointer, Quat, qword, RawDistribution, RenderCommandFence, Rotator, TextureMipBulkData_Mirror, ThreadSafeCounter, TPOV, TwoVectors, UntypedBulkData_Mirror, Vector, Vector2D, Vector4 |
Inherited Functions from Core.Object |
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, Asc, Asin, Atan, BeginState, ByteToFloat, Caps, Chr, Clamp, ClampLength, ClampRotAxis, ClassIsChildOf, ClearConfig, ClockwiseFrom, ColorToLinearColor, ContinuedState, Cos, Cross, Disable, Dot, DumpStateStack, DynamicLoadObject, Enable, EndState, Exp, FClamp, FCubicInterp, FindDeltaAngle, FindObject, FInterpEaseIn, FInterpEaseInOut, FInterpEaseOut, FInterpTo, FloatToByte, FMax, FMin, FPctByRange, FRand, GetAngularDegreesFromRadians, GetAngularDistance, GetAngularFromDotDist, GetAxes, GetDotDistance, GetEnum, GetFuncName, GetHeadingAngle, GetNetFuncName, GetPackageName, GetPerObjectConfigSections, GetRangePctByValue, GetRangeValueByPct, GetSpecialValue, GetStateName, GetUnAxes, GotoState, InStr, IsA, IsChildState, IsInState, IsNetScript, IsPendingKill, IsUTracing, IsZero, JoinArray, Left, Len, Lerp, Localize, Locs, Loge, LogInternal, MakeColor, MakeLinearColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, NormalizeRotAxis, OrthoRotation, ParseStringIntoArray, PathName, PausedState, PointDistToLine, PointDistToPlane, PointInBox, PoppedState, PopState, ProjectOnTo, PushedState, PushState, QuatDot, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, RDiff, Repl, Right, RInterpTo, RLerp, RotRand, Round, RSize, RSmerp, SaveConfig, SClampRotAxis, ScriptTrace, SetSpecialValue, SetUTracing, Sin, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, Tan, TimeStamp, ToHex, TransformVectorByRotation, UnwindHeading, vect2d, VInterpTo, VLerp, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, VSmerp, WarnInternal, ^, ^^, |, ||, ~, ~= |
var localized string AnonKickVoteMessage;
var localized string ArbitrationMessage;
var localized string BecameSpectator;
var localized string CantBePlayer;
var localized string CantBeSpectator;
var localized string EnteredMessage;
var localized string FailedPlaceMessage;
var localized string FailedSpawnMessage;
var localized string FailedTeamMessage;
var localized string GlobalNameChange;
var localized string KickVoteMessage;
var localized string KickVotePassMessage;
var localized string KickVoteSpamMessage;
var localized string KickWarning;
var localized string LeftMessage;
var localized string MapVoteEnabled;
var localized string MapVoteInitiated;
var localized string MapVoteSubmitted;
var localized string MaxedOutMessage;
var localized string MustHaveStats;
var localized string NewPlayerMessage;
var localized string NewSpecMessage;
var localized string NewTeamMessage;
var localized string NewTeamMessageTrailer;
var localized string NoNameChange;
var localized string OvertimeMessage;
var localized string SpecEnteredMessage;
var localized string SwitchLevelMessage;
var localized string VotePassed;
var localized string VoteStarted;
defaultproperties
{
SwitchLevelMessage="Switching Levels"
LeftMessage=" left the game."
FailedTeamMessage="Could not find team for player"
FailedPlaceMessage="Could not find a starting spot"
FailedSpawnMessage="Could not spawn player"
EnteredMessage=" entered the game."
MaxedOutMessage="Server is already at capacity."
ArbitrationMessage="Arbitration Message (c.f. GameInfo.uc)"
OvertimeMessage="Score tied at the end of regulation. Sudden Death Overtime!!!"
GlobalNameChange="changed name to"
NewTeamMessage="is now on"
NoNameChange="Name is already in use."
VoteStarted="started a vote."
VotePassed="Vote passed."
MapVoteEnabled="Voting has been enabled."
MapVoteInitiated="Voting initiated."
MustHaveStats="Must have stats enabled to join this server."
CantBeSpectator="Sorry, you cannot become a spectator at this time."
CantBePlayer="Sorry, you cannot become an active player at this time."
BecameSpectator="became a spectator."
NewPlayerMessage="A new player entered the game."
KickWarning="You are about to be kicked for idling!"
NewSpecMessage="A spectator entered the game/"
SpecEnteredMessage=" joined as a spectator."
KickVoteMessage="`v voted to kick `p."
AnonKickVoteMessage="A kick vote was placed against `p."
KickVotePassMessage="The vote to kick `p has passed."
KickVoteSpamMessage="`v was kicked for spamming kick votes."
MapVoteSubmitted="`p voted for `m"
Name="Default__GameMessage"
ObjectArchetype=LocalMessage'Engine.Default__LocalMessage'
}
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Creation time: sk 18-3-2018 10:00:37.046 - Created with
UnCodeX