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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceAction | +-- Engine.SeqAct_SetSequenceVariable | +-- Engine.SeqAct_SetFloat
Variables Summary | |
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float | Target |
SeqAct_SetFloat | |
float | Value |
Inherited Variables from Engine.SequenceAction |
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bCallHandler, HandlerName, Targets |
Functions Summary |
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Inherited Functions from Engine.SeqAct_SetSequenceVariable |
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IsValidUISequenceObject |
Variables Detail |
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Defaultproperties |
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defaultproperties { VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Float',PropertyName="Target",bWriteable=True) VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Float',LinkDesc="Value",PropertyName="Value",MinVars=1,MaxVars=255) ObjClassVersion=2 ObjName="Float" Name="Default__SeqAct_SetFloat" ObjectArchetype=SeqAct_SetSequenceVariable'Engine.Default__SeqAct_SetSequenceVariable' } |
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