Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.SeqAct_SetFloat

Extends
SeqAct_SetSequenceVariable
Modifiers
native ( Sequence )

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.SeqAct_SetSequenceVariable
            |   
            +-- Engine.SeqAct_SetFloat

Variables Summary
floatTarget
SeqAct_SetFloat
floatValue
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets

Functions Summary
Inherited Functions from Engine.SeqAct_SetSequenceVariable
IsValidUISequenceObject


Variables Detail

Target Source code

var float Target;

SeqAct_SetFloat

Value Source code

var(SeqAct_SetFloat) float Value;


Defaultproperties

defaultproperties
{
   VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Float',PropertyName="Target",bWriteable=True)
   VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Float',LinkDesc="Value",PropertyName="Value",MinVars=1,MaxVars=255)
   ObjClassVersion=2
   ObjName="Float"
   Name="Default__SeqAct_SetFloat"
   ObjectArchetype=SeqAct_SetSequenceVariable'Engine.Default__SeqAct_SetSequenceVariable'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:00:43.165 - Created with UnCodeX