Engine.SeqAct_SetDOFParams
- Extends
- SeqAct_Latent
- Modifiers
- native ( Sequence )
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
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+-- Engine.SequenceObject
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+-- Engine.SequenceOp
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+-- Engine.SequenceAction
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+-- Engine.SeqAct_Latent
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+-- Engine.SeqAct_SetDOFParams
var float InterpolateElapsed;
var float OldBlurKernelSize;
var float OldFalloffExponent;
var float OldFocusDistance;
var float OldFocusInnerRadius;
var float OldMaxFarBlurAmount;
var float OldMaxNearBlurAmount;
var
color OldModulateBlurColor;
SeqAct_SetDOFParams
defaultproperties
{
FalloffExponent=4.000000
BlurKernelSize=5.000000
MaxNearBlurAmount=1.000000
MaxFarBlurAmount=1.000000
ModulateBlurColor=(B=255,G=255,R=255,A=255)
FocusInnerRadius=600.000000
FocusDistance=600.000000
InterpolateSeconds=2.000000
InputLinks(0)=(LinkDesc="Enable")
InputLinks(1)=(LinkDesc="Disable")
ObjName="Depth Of Field"
ObjCategory="Camera"
Name="Default__SeqAct_SetDOFParams"
ObjectArchetype=SeqAct_Latent'Engine.Default__SeqAct_Latent'
}
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Creation time: sk 18-3-2018 10:00:43.158 - Created with
UnCodeX