Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Engine.SeqAct_SetDamageInstigator

Extends
SequenceAction

sets who gets credit for damage caused by the Target Actor

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.SeqAct_SetDamageInstigator

Variables Summary
ActorDamageInstigator
Inherited Variables from Engine.SequenceAction
bCallHandler, HandlerName, Targets
Inherited Variables from Engine.SequenceOp
ActivateCount, bActive, bAutoActivateOutputLinks, bLatentExecution, EventLinks, InputLinks, OutputLinks, PlayerIndex, SearchTag, VariableLinks

Structures Summary
Inherited Structures from Engine.SequenceOp
SeqEventLink, SeqOpInputLink, SeqOpOutputInputLink, SeqOpOutputLink, SeqVarLink

Functions Summary
Inherited Functions from Engine.SequenceOp
Activated, Deactivated, GetBoolVars, GetController, GetLinkedObjects, GetObjectVars, GetPawn, HasLinkedOps, LinkedVariables, PopulateLinkedVariableValues, PublishLinkedVariableValues, Reset


Variables Detail

DamageInstigator Source code

var Actor DamageInstigator;


Defaultproperties

defaultproperties
{
   VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkDesc="Damage Instigator",PropertyName="DamageInstigator",MinVars=1,MaxVars=1)
   ObjName="Set Damage Instigator"
   ObjCategory="Actor"
   Name="Default__SeqAct_SetDamageInstigator"
   ObjectArchetype=SequenceAction'Engine.Default__SequenceAction'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: sk 18-3-2018 10:00:43.148 - Created with UnCodeX