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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Brush
|
+-- Engine.Volume
|
+-- Engine.TriggerVolume
DynamicTriggerVolume
| Variables Summary |
|---|
| Inherited Variables from Engine.Volume |
|---|
| AssociatedActor, bForcePawnWalk, bProcessAllActors, LocationName, LocationPriority |
| Inherited Variables from Engine.Brush |
|---|
| bColored, Brush, BrushColor, BrushComponent, bSolidWhenSelected, CsgOper, PolyFlags, SavedSelections |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Brush |
|---|
| ECsgOper |
| Structures Summary |
|---|
| Inherited Structures from Engine.Brush |
|---|
| GeomSelection |
| Functions Summary | ||
|---|---|---|
![]() | PostBeginPlay ())) | |
![]() | bool | StopsProjectile (Projectile P)) |
| Inherited Functions from Engine.Volume |
|---|
| BeginState, CollisionChanged, DisplayDebug, Encompasses, GetLocationStringFor, OnToggle, PostBeginPlay, ProcessActorSetVolume, Touch, untouch |
| Functions Detail |
|---|
PostBeginPlay Source code
StopsProjectile Source code| Defaultproperties |
|---|
defaultproperties
{
BrushColor=(B=100,G=255,R=100,A=255)
bColored=True
Begin Object Class=BrushComponent Name=BrushComponent0 ObjName=BrushComponent0 Archetype=BrushComponent'Engine.Default__Volume:BrushComponent0'
ObjectArchetype=BrushComponent'Engine.Default__Volume:BrushComponent0'
End Object
BrushComponent=BrushComponent0
Components(0)=BrushComponent0
bProjTarget=True
CollisionComponent=BrushComponent0
CollisionType=COLLIDE_CustomDefault
SupportedEvents(1)=Class'Engine.SeqEvent_TakeDamage'
Name="Default__TriggerVolume"
ObjectArchetype=Volume'Engine.Default__Volume'
}
|
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