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This action retrieves the number of elements in a list. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.SequenceObject
|
+-- Engine.SequenceOp
|
+-- Engine.SequenceAction
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+-- Engine.UIAction
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+-- Engine.UIAction_GetListItemCount
| Variables Summary | |
|---|---|
| int | ItemCount |
| Inherited Variables from Engine.UIAction |
|---|
| bAutoTargetOwner, GamepadID |
| Inherited Variables from Engine.SequenceAction |
|---|
| bCallHandler, HandlerName, Targets |
| Functions Summary |
|---|
| Inherited Functions from Engine.UIAction |
|---|
| GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject |
| Variables Detail |
|---|
Output variable for the number of items in the attached list.
| Defaultproperties |
|---|
defaultproperties
{
VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_Int',LinkDesc="Item Count",PropertyName="ItemCount",bWriteable=True,MinVars=1,MaxVars=255)
ObjName="Get List Item Count"
Name="Default__UIAction_GetListItemCount"
ObjectArchetype=UIAction'Engine.Default__UIAction'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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