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Engine.UIAction_GetListIndex

Extends
UIAction_GetValue
Modifiers
native ( inherit )

This action retrieves the index and value of the item at the index for the list that activated this action. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.SequenceObject
   |   
   +-- Engine.SequenceOp
      |   
      +-- Engine.SequenceAction
         |   
         +-- Engine.UIAction
            |   
            +-- Engine.UIAction_GetValue
               |   
               +-- Engine.UIAction_GetListIndex

Variables Summary
Inherited Variables from Engine.UIAction
bAutoTargetOwner, GamepadID

Functions Summary
Inherited Functions from Engine.UIAction
GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject


Defaultproperties

defaultproperties
{
   bAutoTargetOwner=True
   bAutoActivateOutputLinks=False
   OutputLinks(0)=(LinkDesc="Valid")
   OutputLinks(1)=(LinkDesc="Invalid")
   VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_Int',LinkDesc="Current Item",bWriteable=True,MinVars=1,MaxVars=255)
   VariableLinks(4)=(ExpectedType=Class'Engine.SeqVar_Int',LinkDesc="Current Index",bWriteable=True,bHidden=True,MinVars=1,MaxVars=255)
   ObjClassVersion=5
   ObjName="Selected List Item"
   Name="Default__UIAction_GetListIndex"
   ObjectArchetype=UIAction_GetValue'Engine.Default__UIAction_GetValue'
}

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Creation time: sk 18-3-2018 10:00:45.895 - Created with UnCodeX