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This action retrieves the index and value of the item at the index for the list that activated this action. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.SequenceObject | +-- Engine.SequenceOp | +-- Engine.SequenceAction | +-- Engine.UIAction | +-- Engine.UIAction_GetValue | +-- Engine.UIAction_GetListIndex
Variables Summary |
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Inherited Variables from Engine.UIAction |
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bAutoTargetOwner, GamepadID |
Functions Summary |
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Inherited Functions from Engine.UIAction |
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GetOwner, GetOwnerScene, IsValidLevelSequenceObject, IsValidUISequenceObject |
Defaultproperties |
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defaultproperties { bAutoTargetOwner=True bAutoActivateOutputLinks=False OutputLinks(0)=(LinkDesc="Valid") OutputLinks(1)=(LinkDesc="Invalid") VariableLinks(3)=(ExpectedType=Class'Engine.SeqVar_Int',LinkDesc="Current Item",bWriteable=True,MinVars=1,MaxVars=255) VariableLinks(4)=(ExpectedType=Class'Engine.SeqVar_Int',LinkDesc="Current Index",bWriteable=True,bHidden=True,MinVars=1,MaxVars=255) ObjClassVersion=5 ObjName="Selected List Item" Name="Default__UIAction_GetListIndex" ObjectArchetype=UIAction_GetValue'Engine.Default__UIAction_GetValue' } |
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