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Engine.UIDataStore_Remote

Extends
UIDataStore
Modifiers
native ( inherit ) abstract

Provides the UI with access to data received from remote machines across a network. One usage of this type of data store would be for a server browser, where game and player data about internet game sessions is retrieved from the master server. Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Core.Object
|   
+-- Engine.UIRoot
   |   
   +-- Engine.UIDataProvider
      |   
      +-- Engine.UIDataStore
         |   
         +-- Engine.UIDataStore_Remote

Direct Known Subclasses:

UIDataStore_OnlineGameSearch, UIDataStore_OnlinePlayerData, UIDataStore_OnlineStats

Variables Summary
Inherited Variables from Engine.UIDataStore
RefreshSubscriberNotifies, Tag
Inherited Variables from Engine.UIDataProvider
ProviderChangedNotifies, WriteAccessType

Enumerations Summary
Inherited Enumerations from Engine.UIDataProvider
EProviderAccessType

Structures Summary
Inherited Structures from Engine.UIDataProvider
UIDataProviderField

Functions Summary
Inherited Functions from Engine.UIDataStore
GetDataStoreClient, NotifyGameSessionEnded, OnCommit, RefreshSubscribers, Registered, SubscriberAttached, SubscriberDetached, Unregistered
Inherited Functions from Engine.UIDataProvider
AddPropertyNotificationChangeRequest, GenerateFillerData, GenerateScriptMarkupString, GetFieldValue, GetSupportedScriptFields, NotifyPropertyChanged, RemovePropertyNotificationChangeRequest, SetFieldValue


Defaultproperties

defaultproperties
{
   Tag="RemoteData"
   Name="Default__UIDataStore_Remote"
   ObjectArchetype=UIDataStore'Engine.Default__UIDataStore'
}

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Creation time: sk 18-3-2018 10:00:46.907 - Created with UnCodeX