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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Brush
|
+-- Engine.Volume
|
+-- Engine.BlockingVolume
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+-- UTGame.TankBlockingVolume
| Variables Summary |
|---|
| Inherited Variables from Engine.BlockingVolume |
|---|
| bClampFluid |
| Inherited Variables from Engine.Volume |
|---|
| AssociatedActor, bForcePawnWalk, bProcessAllActors, LocationName, LocationPriority |
| Functions Summary |
|---|
| Inherited Functions from Engine.Volume |
|---|
| BeginState, CollisionChanged, DisplayDebug, Encompasses, GetLocationStringFor, OnToggle, PostBeginPlay, ProcessActorSetVolume, Touch, untouch |
| Defaultproperties |
|---|
defaultproperties
{
bClampFluid=False
BrushColor=(B=200,G=128,R=64,A=255)
bColored=True
Begin Object Class=BrushComponent Name=BrushComponent0 ObjName=BrushComponent0 Archetype=BrushComponent'Engine.Default__BlockingVolume:BrushComponent0'
CollideActors=False
BlockActors=False
BlockNonZeroExtent=False
RBChannel=RBCC_Untitled1
ObjectArchetype=BrushComponent'Engine.Default__BlockingVolume:BrushComponent0'
End Object
BrushComponent=BrushComponent0
Components(0)=BrushComponent0
bCollideActors=False
bBlockActors=False
CollisionComponent=BrushComponent0
Name="Default__TankBlockingVolume"
ObjectArchetype=BlockingVolume'Engine.Default__BlockingVolume'
}
|
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