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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object | +-- Engine.Actor | +-- Engine.Brush | +-- Engine.Volume | +-- Engine.BlockingVolume | +-- UTGame.TankBlockingVolume
Variables Summary |
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Inherited Variables from Engine.BlockingVolume |
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bClampFluid |
Inherited Variables from Engine.Volume |
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AssociatedActor, bForcePawnWalk, bProcessAllActors, LocationName, LocationPriority |
Functions Summary |
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Inherited Functions from Engine.Volume |
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BeginState, CollisionChanged, DisplayDebug, Encompasses, GetLocationStringFor, OnToggle, PostBeginPlay, ProcessActorSetVolume, Touch, untouch |
Defaultproperties |
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defaultproperties { bClampFluid=False BrushColor=(B=200,G=128,R=64,A=255) bColored=True Begin Object Class=BrushComponent Name=BrushComponent0 ObjName=BrushComponent0 Archetype=BrushComponent'Engine.Default__BlockingVolume:BrushComponent0' CollideActors=False BlockActors=False BlockNonZeroExtent=False RBChannel=RBCC_Untitled1 ObjectArchetype=BrushComponent'Engine.Default__BlockingVolume:BrushComponent0' End Object BrushComponent=BrushComponent0 Components(0)=BrushComponent0 bCollideActors=False bBlockActors=False CollisionComponent=BrushComponent0 Name="Default__TankBlockingVolume" ObjectArchetype=BlockingVolume'Engine.Default__BlockingVolume' } |
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