defaultproperties
{
Begin Object Class=PointLightComponent Name=PointLightComponent0 ObjName=PointLightComponent0 Archetype=PointLightComponent'Engine.Default__PointLightComponent'
Radius=128.000000
Brightness=2.000000
LightColor=(B=155,G=239,R=251,A=0)
CastDynamicShadows=False
UseDirectLightMap=True
LightingChannels=(Dynamic=False)
LightAffectsClassification=LAC_STATIC_AFFECTING
Name="PointLightComponent0"
ObjectArchetype=PointLightComponent'Engine.Default__PointLightComponent'
End Object
LightComponent=PointLightComponent0
Begin Object Class=SpriteComponent Name=Sprite ObjName=Sprite Archetype=SpriteComponent'UTGame.Default__UTPickupLight:Sprite'
ObjectArchetype=SpriteComponent'UTGame.Default__UTPickupLight:Sprite'
End Object
Components(0)=Sprite
Components(1)=PointLightComponent0
Name="Default__UTArmorPickupLight"
ObjectArchetype=UTPickupLight'UTGame.Default__UTPickupLight'
}
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