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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ReplicationInfo
|
+-- Engine.GameReplicationInfo
|
+-- UTGame.UTGameReplicationInfo
|
+-- UTGame.UTBetrayalGRI
| Variables Summary |
|---|
| Enumerations Summary |
|---|
| Inherited Enumerations from UTGame.UTGameReplicationInfo |
|---|
| EFlagState |
| Structures Summary |
|---|
| Inherited Structures from UTGame.UTGameReplicationInfo |
|---|
| CreateCharStatus, MeshEffect |
| Functions Summary | ||
|---|---|---|
![]() | UTBetrayalPRI | GetBetrayalPRIFor (Actor A) |
![]() | bool | OnSameTeam (Actor A, Actor B) |
| Functions Detail |
|---|
GetBetrayalPRIFor Source codeReturns the UTBetrayalPRI (if any) associated with Actor A
OnSameTeam Source codeChecks to see if two actors are on the same team.
@return true if they are, false if they aren't
| Defaultproperties |
|---|
defaultproperties
{
Name="Default__UTBetrayalGRI"
ObjectArchetype=UTGameReplicationInfo'UTGame.Default__UTGameReplicationInfo'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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